openfoam/applications/utilities/mesh/advanced/collapseEdges/pointEdgeCollapse/pointEdgeCollapseI.H
2012-05-16 10:16:18 +01:00

285 lines
6.4 KiB
C++

/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 2012 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
\*---------------------------------------------------------------------------*/
#include "polyMesh.H"
#include "transform.H"
// * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * //
// Update this with w2.
template<class TrackingData>
inline bool Foam::pointEdgeCollapse::update
(
const pointEdgeCollapse& w2,
const scalar tol,
TrackingData& td
)
{
if (!w2.valid(td))
{
FatalErrorIn("pointEdgeCollapse::update(..)")
<< "problem." << abort(FatalError);
}
if (w2.collapseIndex_ == -1 || collapseIndex_ == -1)
{
// Not marked for collapse; only happens on edges.
return false;
}
if (!valid(td))
{
operator=(w2);
return true;
}
else
{
// Take over w2 if it is 'better'
if (w2.collapseIndex_ < collapseIndex_)
{
// Take over string index and coordinate from w2
operator=(w2);
return true;
}
else if (w2.collapseIndex_ == collapseIndex_)
{
bool identicalPoint = samePoint(w2.collapsePoint_);
bool nearer = magSqr(w2.collapsePoint_) < magSqr(collapsePoint_);
if (nearer)
{
operator=(w2);
}
if (identicalPoint)
{
return false;
}
else
{
return nearer;
}
}
else
{
return false;
}
}
}
// * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * //
// Null constructor
inline Foam::pointEdgeCollapse::pointEdgeCollapse()
:
collapsePoint_(GREAT, GREAT, GREAT),
collapseIndex_(-2)
{}
// Construct from origin, distance
inline Foam::pointEdgeCollapse::pointEdgeCollapse
(
const point& collapsePoint,
const label collapseIndex
)
:
collapsePoint_(collapsePoint),
collapseIndex_(collapseIndex)
{}
// * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
inline const Foam::point& Foam::pointEdgeCollapse::collapsePoint() const
{
return collapsePoint_;
}
inline Foam::label Foam::pointEdgeCollapse::collapseIndex() const
{
return collapseIndex_;
}
inline bool Foam::pointEdgeCollapse::samePoint(const point& pt) const
{
bool isLegal1 = (cmptMin(collapsePoint_) < 0.5*GREAT);
bool isLegal2 = (cmptMin(pt) < 0.5*GREAT);
if (isLegal1 && isLegal2)
{
return mag(collapsePoint_ - pt) < 1e-9;//SMALL;
}
else
{
return isLegal1 == isLegal2;
}
}
template<class TrackingData>
inline bool Foam::pointEdgeCollapse::valid(TrackingData& td) const
{
return collapseIndex_ != -2;
}
template<class TrackingData>
inline void Foam::pointEdgeCollapse::leaveDomain
(
const polyPatch& patch,
const label patchPointI,
const point& coord,
TrackingData& td
)
{
collapsePoint_ -= coord;
}
template<class TrackingData>
inline void Foam::pointEdgeCollapse::transform
(
const tensor& rotTensor,
TrackingData& td
)
{
collapsePoint_ = Foam::transform(rotTensor, collapsePoint_);
}
// Update absolute geometric quantities. Note that distance (dist_)
// is not affected by leaving/entering domain.
template<class TrackingData>
inline void Foam::pointEdgeCollapse::enterDomain
(
const polyPatch& patch,
const label patchPointI,
const point& coord,
TrackingData& td
)
{
// back to absolute form
collapsePoint_ += coord;
}
// Update this with information from connected edge
template<class TrackingData>
inline bool Foam::pointEdgeCollapse::updatePoint
(
const polyMesh& mesh,
const label pointI,
const label edgeI,
const pointEdgeCollapse& edgeInfo,
const scalar tol,
TrackingData& td
)
{
return update(edgeInfo, tol, td);
}
// Update this with new information on same point
template<class TrackingData>
inline bool Foam::pointEdgeCollapse::updatePoint
(
const polyMesh& mesh,
const label pointI,
const pointEdgeCollapse& newPointInfo,
const scalar tol,
TrackingData& td
)
{
return update(newPointInfo, tol, td);
}
// Update this with new information on same point. No extra information.
template<class TrackingData>
inline bool Foam::pointEdgeCollapse::updatePoint
(
const pointEdgeCollapse& newPointInfo,
const scalar tol,
TrackingData& td
)
{
return update(newPointInfo, tol, td);
}
// Update this with information from connected point
template<class TrackingData>
inline bool Foam::pointEdgeCollapse::updateEdge
(
const polyMesh& mesh,
const label edgeI,
const label pointI,
const pointEdgeCollapse& pointInfo,
const scalar tol,
TrackingData& td
)
{
return update(pointInfo, tol, td);
}
template <class TrackingData>
inline bool Foam::pointEdgeCollapse::equal
(
const pointEdgeCollapse& rhs,
TrackingData& td
) const
{
return operator==(rhs);
}
// * * * * * * * * * * * * * * * Member Operators * * * * * * * * * * * * * //
inline bool Foam::pointEdgeCollapse::operator==
(
const Foam::pointEdgeCollapse& rhs
) const
{
return
collapseIndex_ == rhs.collapseIndex_
&& samePoint(rhs.collapsePoint_);
}
inline bool Foam::pointEdgeCollapse::operator!=
(
const Foam::pointEdgeCollapse& rhs
) const
{
return !(*this == rhs);
}
// ************************************************************************* //