- support edge-ordering on construction, and additional methods: - sort(), sorted(), unitVec(), collapse() - null constructor initializes with -1, for consistency with face, triFace and since it is generally much more useful that way. - add some methods that allow edges to used somewhat more like hashes. - count(), found(), insert(), erase() Here is possible way to use that: edge someEdge; // initializes with '-1' for both entries if (someEdge.insert(pt1)) { // added a new point label } ... later // unmark point on edge someEdge.erase(pt2); -- STYLE: - use UList<point> instead of pointField for edge methods for flexibility. The pointField include is retained, however, since many other routines may be relying on it being included via edge.H
4 lines
51 B
Plaintext
4 lines
51 B
Plaintext
Test-edges.C
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EXE = $(FOAM_USER_APPBIN)/Test-edges
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