.. | ||
cylinderAndBackground | ||
cylinderMesh | ||
Allclean | ||
Allrun | ||
Allrun.pre | ||
README.txt |
Transient, moving mesh ---------------------- cylinderMesh/ For generating (2D) mesh cylinder mesh cylinderAndBackground/ BlockMesh for background and running 0.orig/pointDisplacement set up to use table driven motion. Set bc of walls to e.g. uniformValue (0 0 0) to have steady mesh.