openfoam/applications/utilities/parallelProcessing/redistributePar/passivePositionParticleCloud.H
Mark Olesen f9fe71815a STYLE: consistent use of '= delete' for removed constructors/assignments
- make the purpose more explicit, and reduces some work for the
  compiler as well.
2018-05-30 12:03:17 +02:00

97 lines
2.8 KiB
C++

/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 2017 OpenCFD Ltd.
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Class
Foam::passivePositionParticleCloud
Description
A Cloud of passive position particles
SourceFiles
passivePositionParticleCloud.C
\*---------------------------------------------------------------------------*/
#ifndef passivePositionParticleCloud_H
#define passivePositionParticleCloud_H
#include "Cloud.H"
#include "passivePositionParticle.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
/*---------------------------------------------------------------------------*\
Class passivePositionParticleCloud Declaration
\*---------------------------------------------------------------------------*/
class passivePositionParticleCloud
:
public Cloud<passivePositionParticle>
{
// Private Member Functions
//- No copy construct
passivePositionParticleCloud
(
const passivePositionParticleCloud&
) = delete;
//- No copy assignment
void operator=(const passivePositionParticleCloud&) = delete;
public:
// Constructors
//- Construct given mesh
passivePositionParticleCloud
(
const polyMesh&,
const word& cloudName = "defaultCloud",
bool readFields = true
);
//- Construct from mesh, cloud name, and a list of particles
passivePositionParticleCloud
(
const polyMesh& mesh,
const word& cloudName,
const IDLList<passivePositionParticle>& particles
);
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //