Conflicts: applications/utilities/surface/surfaceFeatureConvert/surfaceFeatureConvert.C applications/utilities/surface/surfaceFeatureExtract/surfaceFeatureExtract.C src/Allwmake src/edgeMesh/Make/files src/edgeMesh/edgeMesh.C src/edgeMesh/edgeMesh.H src/edgeMesh/edgeMeshI.H src/edgeMesh/edgeMeshIO.C src/edgeMesh/featureEdgeMesh.C src/edgeMesh/featureEdgeMesh.H src/edgeMesh/featureEdgeMesh/featureEdgeMesh.C src/edgeMesh/featureEdgeMesh/featureEdgeMesh.H src/meshTools/searchableSurface/closedTriSurfaceMesh.C src/meshTools/searchableSurface/closedTriSurfaceMesh.H Merged Mark's work on edgeMesh with my featureEdgeMesh. |
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surfaceAdd | ||
surfaceAutoPatch | ||
surfaceCheck | ||
surfaceClean | ||
surfaceCoarsen | ||
surfaceConvert | ||
surfaceFeatureConvert | ||
surfaceFeatureExtract | ||
surfaceFind | ||
surfaceInertia | ||
surfaceMeshConvert | ||
surfaceMeshConvertTesting | ||
surfaceMeshExport | ||
surfaceMeshImport | ||
surfaceMeshTriangulate | ||
surfaceOrient | ||
surfacePointMerge | ||
surfaceRedistributePar | ||
surfaceRefineRedGreen | ||
surfaceSmooth | ||
surfaceSplitByPatch | ||
surfaceSplitByTopology | ||
surfaceSplitNonManifolds | ||
surfaceSubset | ||
surfaceToPatch | ||
surfaceTransformPoints | ||
README |
2008-10-23 Contents: surfaceAdd - adds to surface files. (but does not intersect or anything) surfaceBooleanOp - Boolean operations (add, or, xor) on closed surfaces. Probably not working. surfaceCheck - checks surface for incorrect topology. Checks normals of neighbouring faces. surfaceCoarsen - Stan Melax coarsening algorithm surfaceConvert - Converts surfaces to/from various formats surfaceFind - Finds nearest vertex and face to given point. surfaceMeshTriangulate - Triangulate external faces of mesh and write as surface. surfacePointMerge - Explicit point merge of surface. surfaceSetOutside - Orient normals on (closed) surface. surfaceSmooth - Laplacian smoothing on surface vertices surfaceSubset - Subsets surface surfaceToPatch - Applies region information of surfaces to mesh. Each external face of mesh gets region number of nearest surface triangle. ------------------------------------------------------------------------------- surfaceMeshConvert - Similar to surfaceConvert, but uses surfMesh library