- renumberMesh now has -dry-run, -write-maps, -no-fields,
-renumber-method, -renumber-coeffs options.
* Use -dry-run with -write-maps to visualize the before/after
effects of renumbering (creates a VTK file).
* -no-fields to renumber the mesh only.
This is useful and faster when the input fields are uniform
and the -overwrite option is specified.
* -renumber-method allows a quick means of specifying a different
default renumber method (instead of Cuthill-McKee).
The -renumber-coeffs option allows passing of dictionary content
for the method.
Examples,
// Different ways to specify reverse Cuthill-McKee
* -renumber-method RCM
* -renumber-coeffs 'reverse true;'
* -renumber-method CuthillMcKee
* -renumber-coeffs 'reverse true;'
* -renumber-coeffs 'method CuthillMcKee; reverse true;'
// Other (without dictionary coefficients)
* renumberMesh -renumber-method random
// Other (with dictionary coefficients)
renumberMesh \
-renumber-method spring \
-renumber-coeffs 'maxCo 0.1; maxIter 1000; freezeFraction 0.99;'
// Other (with additional libraries)
renumberMesh -renumber-method zoltan -lib zoltanRenumber
COMP: build zoltan renumbering to MPI-specific location
- zoltan and Sloan renumbering are now longer automatically linked to
the renumberMesh utility but must be separately loaded by a
command-line option or through a dictionary "libs" entry.
ENH: add output cellID for decomposePar -dry-run -cellDist
- the fileHandler changes included setting cacheLevel(0) to avoid
blocking with redistributePar. However, this meant if clouds
were not uniformly present on all ranks the fileHandler would follow
different code paths and lead to blocking.
Now switch to distributed mode for the lagrangian operations within
redistributePar based on the cacheLevel information.
FIX: avoid triggering a false processor check in argList
- when redistributing to few ranks
- enable 'faceZones' support.
- enable 'writeFile' support to better control file output.
- rename 'PatchPostProcessing' as 'ParticlePostProcessing' for better clarity.
- fix#1808
ENH: extend rmDir to handle removal of empty directories only
- recursively remove directories that only contain other directories
but no other contents. Treats dead links as non-content.
- remedy by performing the attach() action sequentially (as per
stitchMesh changes). This ensures that the current point addressing
is always used and avoids references to the already-merged points
(which is what causes the failure).
ENH: improve handling of empty patch removal
- only remove empty *merged* patches, but leave any other empty
patches untouched since they may intentional placeholders for other
parts of a workflow.
- remove any empty point/face zones created for patch merging
- include constant/faMesh cleanup (cleanFaMesh) as part of standard
cleanCase
- simplify cleanPolyMesh function to now just warn about old
constant/polyMesh/blockMeshDict but not try to remove anything
- cleanup cellDist.vtu (decomposePar -dry-run) as well
ENH: foamRunTutorials - fallback to Allrun-parallel, Allrun-serial
TUT: call m4 with file argument instead of redirected stdin
TUT: adjust suffixes on decomposeParDict variants
- can specify rotations that are not "axes" in a compact form:
transform
{
origin (0 0 0);
rotation none;
}
transform
{
origin (0 0 0);
rotation axisAngle;
axis (0 0 1);
angle 45;
}
An expanded dictionary form also remains possible:
transform
{
origin (0 0 0);
rotation
{
type axisAngle;
axis (0 0 1);
angle 45;
}
}
STYLE: verbose deprecation for "coordinateRotation" keyword
- the "coordinateRotation" keyword was replaced by the "rotation"
keyword (OpenFOAM-v1812 and later) but was handled silently.
Now elevated to non-silent.
STYLE: alias lookups "axesRotation", "EulerRotation", "STARCDRotation"
- these warn and report the equivalent short form, which aids in
upgrading. Previously had silent lookups.
- can be more intuitive to specify for some cases:
rotation
{
type euler;
order rollPitchYaw;
angles (0 20 45);
}
- refactor starcd rotation to reuse Euler ZXY ordering
(code reduction)
ENH: add -rotate-x, -rotate-y, -rotate-z for transformPoints etc
- easier to specify for simple rotations