It has been observed that the finite-area framework is prone to numerical
issues when zero-valued edge lenghts, edge/face normals and face areas exist.
To improve exception handling at identified code sections to gracefully
overcome math errors, the problematic entities are lower-bounded by SMALL.
- UPstream::globalComm constant always refers to MPI_COMM_WORLD but
UPstream::worldComm could be MPI_COMM_WORLD (single world)
or a dedicated local communicator (for multi-world).
- provide a Pstream wrapped version of MPI_COMM_SELF,
references as UPstream::selfComm
- UPstream::isUserComm(label)
test for additional user-defined communicators
- was previously populated with "IOobject" (the typeName) but then
cannot easily detect if the object was actually read.
Also clear the headerClassName on a failed read
BUG: parallel inconsistency in regIOobject::readHeaderOk
- headerOk() checked with master, but possible parallel operations
within it
- comprises a few different elements:
FilterField (currently packaged in PatchFunction1Types namespace)
~~~~~~~~~~~
The FilterField helper class provides a multi-sweep median filter
for a Field of data associated with a geometric point cloud.
The points can be freestanding or the faceCentres (or points)
of a meshedSurface, for example.
Using an initial specified search radius, the nearest point
neighbours are gathered and addressing/weights are built for them.
This currently uses an area-weighted, linear RBF interpolator
with provision for quadratic RBF interpolator etc.
After the weights and addressing are established,
the evaluate() method can be called to apply a median filter
to data fields, with a specified number of sweeps.
boundaryDataSurfaceReader
~~~~~~~~~~~~~~~~~~~~~~~~~
- a surfaceReader (similar to ensightSurfaceReader) when a general
point data reader is needed.
MappedFile
~~~~~~~~~~
- has been extended to support alternative surface reading formats.
This allows, for example, sampled ensight data to be reused for
mapping. Cavaet: multi-patch entries may still needs some work.
- additional multi-sweep median filtering of the input data.
This can be used to remove higher spatial frequencies when
sampling onto a coarse mesh.
smoothSurfaceData
~~~~~~~~~~~~~~~~~
- standalone application for testing of filter radii/sweeps
Changes / Improvements
- more consistent subsetting, interface
* Extend the use of subset and non-subset collections with uniform
internal getters to ensure that the subset/non-subset versions
are robustly handled.
* operator[](label) and objectIndex(label) for standardized access
to the underlying item, or the original index, regardless of
subsetting or not.
* centres() and centre(label) for representative point cloud
information.
* nDim() returns the object dimensionality (0: point, 1: line, etc)
these can be used to determine how 'fat' each shape may be
and whether bounds(labelList) may contribute any useful information.
* bounds(labelList) to return the full bound box required for
specific items. Eg, the overall bounds for various 3D cells.
- easier construction of non-caching versions. The bounding boxes are
rarely cached, so simpler constructors without the caching bool
are provided.
- expose findNearest (bound sphere) method to allow general use
since this does not actually need a tree.
- static helpers
The boxes() static methods can be used by callers that need to build
their own treeBoundBoxList of common shapes (edge, face, cell)
that are also available as treeData types.
The bounds() static methods can be used by callers to determine the
overall bound-box size prior to constructing an indexedOctree
without writing ad hoc code inplace.
Not implemented for treeDataPrimitivePatch since similiar
functionality is available directly from the PrimitivePatch::box()
method with less typing.
========
BREAKING: cellLabels(), faceLabels(), edgeLabel() access methods
- it was always unsafe to use the treeData xxxLabels() methods without
subsetting elements. However, since the various classes
(treeDataCell, treeDataEdge, etc) automatically provided
an identity lookup, this problem was not apparent.
Use objectIndex(label) to safely de-reference to the original index
and operator[](index) to de-reference to the original object.
- use default initialize boundBox instead of invertedBox
- reset() instead of assigning from invertedBox
- extend (three parameter version) and grow method
- inflate(Random) instead of extend + re-assigning
- null() static method
* as const reference to the invertedBox with the appropriate casting.
- boundBox inflate(random)
* refactored from treeBoundBox::extend, but allows in-place modification
- boundBox::hexFaces() instead of boundBox::faces
* rarely used, but avoids confusion with treeBoundBox::faces
and reuses hexCell face definitions without code duplication
- boundBox::hexCorners() for corner points corresponding to a hexCell.
Can also be accessed from a treeBoundBox without ambiguity with
points(), which could be hex corners (boundBox) or octant corners
(treeBoundBox)
- boundBox::add with pairs of points
* convenient (for example) when adding edges or a 'box' that has
been extracted from a primitive mesh shape.
- declare boundBox nPoints(), nFaces(), nEdges() as per hexCell
ENH: return invertedBox instead of FatalError for empty trees
- similar to #2612
ENH: cellShape(HEX, ...) + boundBox hexCorners for block meshes
STYLE: cellModel::ref(...) instead of de-reference cellModel::ptr(...)
- the boundBox for a given cell, using the cheapest calculation:
- cellPoints if already available, since this will involve the
fewest number of min/max comparisions.
- otherwise walk the cell faces: via the cell box() method
to avoid creating demand-driven cellPoints etc.
ENH: use direct access to pointHit as point(), use dist(), distSqr()
- if the pointHit has already been checked for hit(), can/should
simply use point() noexcept access subsequently to avoid redundant
checks. Using vector distSqr() methods provides a minor optimization
(no itermediate temporary), but can also make for clearer code.
ENH: copy construct pointIndexHit with different index
- symmetric with constructing from a pointHit with an index
STYLE: prefer pointHit point() instead of rawPoint()
- provides fast compile-time indexing for FixedList
(invalid indices trigger a compiler error).
This enables noexcept access, which can propagate into various
other uses (eg, triFace, triPoints, ...)
ENH: add triangle edge vectors
- traditionally used first(), last() methods,
but front(), back() are well-known from std::vector etc
which makes the access more familiar.
- support push_back() method for containers that already had append().
This increases name familiar and can help when porting between
different C++ code bases.
- support pop_back() method for List containers.
This is similar to std::vector
- ie, front(), back(), push_front(), push_back(), pop_front()
ENH: add CircularBuffer flattening operator() and list() method
- useful if assigning content to a List etc
BUG: CircularBuffer find() did not return logical index
- in makeFaMesh, the serial fields are now only read on the master
process and broadcast to the other ranks. The read+distribute is
almost identical to that used in redistributePar, except that in
this case entire fields are sent and not a zero-sized subset.
- improved internal faMesh checking for files so that the TryNew
method works with distributed roots.
- if the volume faceProcAddressing is missing, it is not readily
possible to determine equivalent area procAddressing.
Instead of throwing an error, be more fault-tolerant by having it
create with READ_IF_PRESENT and then detect and warn
if there are problems.
- accept IOobjectOption::registerOption with (MUST_READ, NO_WRITE)
being implicit. Direct handling of IOobjectOption itself, for
consistency with IOobject.
The disabling of object registration is currently the only case
where IOobjectList doesn't use default construction parameters,
but it was previously a bit awkward to specify.
- had an off-by-one in the accounting for some corner caes,
partly because the logic was a bit convoluted
ENH: improved string wrapping (#2625)
- reworked logic (like a state machine) to handle backtracking
with fallback of splitting near punctuation characters.
Still doesn't compete with nroff or TeX, but does avoid long lines
and many funny splits. With this change the help for mapFieldsPar
now like this:
=====
Specify the mapping method
(direct|mapNearest|cellVolumeWeight|
correctedCellVolumeWeight)
=====
Since the list of options is very long without any spaces, it takes
'|' as the best split point, which definitely reads better
- since ensight format is always float and also always written
component-wise, perform the double -> float narrowing when
extracting the components. This reduces the amount of data
transferred between processors.
ENH: avoid vtk/ensight parallel communication of empty messages
- since ensight writes by element type (eg, tet, hex, polyhedral) the
individual written field sections will tend to be relatively sparse.
Skip zero-size messages, which should help reduce some of the
synchronization bottlenecks.
ENH: use 'data chunking' when writing ensight files in parallel
- since ensight fields are written on a per-element basis, the
corresponding segment can become rather sparsely distributed. With
'data chunking', we attempt to get as many send/recv messages in
before flushing the buffer for writing. This should make the
sequential send/recv less affected by the IO time.
ENH: allow use of an external buffer when writing ensight components
STYLE: remove last vestiges of autoPtr<ensightFile> for output routines
- with ATOMIC, an intermediary file is created - eg, (fileAbc~tmp~)
where all of the output is written to. When the stream goes out of
scope, this intermediary file is moved/renamed to the actually
output name - eg, (fileAbc~tmp~) -> (fileAbc).
This adds some safety if the simulation crashes while writing the
file, since it will the partial (corrupt) file will be left
behind as (fileAbc~tmp~) and not as (fileAbc), which means it will
will be treated as a backup file and not loaded again on restart.
ENH: provided enumeration for APPEND/NON_APPEND
- clearer than using bool (with comments).
Since append mode is primarily only used by masterOFstream etc
this change is unlikely to affect user coding.
ENH: use file atomic for ensight file creation
- avoids corrupt (truncated) files being referenced by the ensight
case file if the simulation crashes while writing the ensight file.
- eg, for partially incomplete systems (without libz devel header)
ENH: clearer binding of dummy Pstream in OpenFOAM/Make/options
- link of dummy stub Pstream now contingent on linking libOpenFOAM as
well. This makes the purpose slightly clearer
ENH: cleaner option naming/handling in wmake script
- allow special purpose -no-openfoam option.
Eg, compiling test programs without OpenFOAM and Pstream libraries
but using the rest of the wmake system.
ENH: add +openmp support into WM_COMPILE_CONTROL (#2633)
- this adds compile/link flags for openmp.
For single-use, can also use 'wmake -openmp'.
If both +openmp and ~openmp are specified in WM_COMPILE_CONTROL
the ~openmp will have priority.
This is actually done indirectly since ~openmp will set empty
COMP_OPENMP, LINK_OPENMP internal variables, which the +openmp then
adds to the c++FLAGS and linkexe targets (ie, won't actually add
anything).
ENH: add +ccache or ccache=... support into WM_COMPILE_CONTROL (#2633)
- with the first version (+ccache), simply use ccache from the path
without any extra options.
- with the second version (ccache=...), can be more specific about
what is called.
Using "+ccache" is identical to "ccache=ccache", but the later could
be used in other ways. For example,
ccache=/strange/install/path/ccache
ccache=</path/my-tooling --option>
Have the choice of unquoted, single or double quoted or '< >' quoted
STYLE: relocate FOAM_EXTRA_LDFLAGS in general makefile
- removes clutter for different linkers (eg, gold, mold, ldd)
making it easier to extend for other linkers.
STYLE: protect makefile checks with 'strip' function
- consistent with sumOp
ENH: globalIndex with gatherNonLocal tag, and use leading dispatch tags
- useful for gather/write where the master data can be written
separately. Leading vs trailing dispatch tags for more similarity to
other C++ conventions.
The improvements include:
- Allowing overset patches to be displaced outside background domain.
- The approach does not support overlapping of multiple inset meshes
on top of background domain.
- Allowing fringe faces to walk away from hole cells in background domain.
- The approach was not extensibly tested with overlapping patches.
- Improving mass conservation.
- Various experimental entries are removed: massFluxInterpolation, ddtCorr.
- New entries:
- oversetAdjustPhi: adds a flux correction outside the pressure equation.
- massCorrection: adds an implicit correction.
- replaced ad hoc handling of formatOptions with coordSetWriter and
surfaceWriter helpers.
Accompanying this change, it is now possible to specify "default"
settings to be inherited, format-specific settings and have a
similar layering with surface-specific overrides.
- snappyHexMesh now conforms to setFormats
Eg,
formatOptions
{
default
{
verbose true;
format binary;
}
vtk
{
precision 10;
}
}
surfaces
{
surf1
{
...
formatOptions
{
ensight
{
scale 1000;
}
}
}
}
- support globalIndex for points/faces as an output parameter,
which allows reuse in subsequent field merge operations.
- make pointMergeMap an optional parameter. This information is not
always required. Eg, if only using gatherAndMerge to combine faces
but without any point fields.
ENH: make globalIndex() noexcept, add globalIndex::clear() method
- end_value() corresponds to the infrequently used after() method, but
with naming that corresponds better to iterator naming conventions.
Eg,
List<Type> list = ...;
labelRange range = ...;
std::transform
(
(list.data() + range.begin_value()),
(list.data() + range.end_value()),
outIter,
op
);
- promote min()/max() methods from labelRange to IntRange base class
STYLE: change timeSelector from "is-a" to "has-a" scalarRanges.
- resets min/max to be identical to the specified value,
which can be more convenient (and slightly more efficient) than doing
a full reset followed by add()
- additional MinMax intersects() query, which works like overlaps()
but with exclusive checks at the ends
- provide MinMax::operator&=() to replace (unused) intersect() method
ENH: single/double value reset method for boundBox
- boundBox::operator&=() to replace (rarely used) intersect() method.
Deprecate boundBox::intersect() to avoid confusion with various
intersects() method
COMP: provide triangleFwd.H
- background: for some application it can be useful to have fully
sorted points. i.e., sorted by x, followed by y, followed by z.
The default VectorSpace 'operator<' compares *all*
components. This is seen by the following comparisons
1. a = (-2.2 -3.3 -4.4)
b = (-1.1 -2.2 3.3)
(a < b) : True
Each 'a' component is less than each 'b' component
2. a = (-2.2 -3.3 -4.4)
b = (-2.2 3.3 4.4)
(a < b) : False
The a.x() is not less than b.x()
The static definitions 'less_xyz', 'less_yzx', 'less_zxy'
instead use comparison of the next components as tie breakers
(like a lexicographic sort).
- same type of definition that Pair and Tuple2 use.
a = (-2.2 -3.3 -4.4)
b = (-2.2 3.3 4.4)
vector::less_xyz(a, b) : True
The a.x() == b.x(), but a.y() < b.y()
They can be used directly as comparators:
pointField points = ...;
std::sort(points.begin(), points.end(), vector::less_zxy);
ENH: make VectorSpace named access methods noexcept.
Since the addressing range is restricted to enumerated offsets
(eg, X/Y/Z) into storage, always remains in-range.
Possible to make constexpr with future C++ versions.
STYLE: VectorSpace 'operator>' defined using 'operator<'
- standard rewriting rule
STYLE: combine templated/non-templated headers (reduced clutter)
STYLE: use hitPoint(const point&) combined setter
- same as setHit() + setPoint(const point&)
ENH: expose and use labelOctBits::pack method for addressing