It was only looking for faces that were used in both
endpoints but not actually checking whether they were indeed
an edge (== consecutive vertex) in all faces. So if one
face had an additional crossing edge and another didn't it
would find more edgeFaces than the proper
'primitiveMesh::edgeFaces()' routine.
This occasionally happened inside snappyHexMesh
(e.g. motorBike tutorial)
- new '-ascii' option to write in ASCII format instead of the
controlDict setting. This can be useful when generating fields that
should be parsed with other tools, or for visual inspection.
- correct mismatch of option names and lookups
- can use either command-line option "-load-fields" or dictionary
entry "readFields" to specify field names to be preloaded.
Essentially the same functionality as with a readFields function
object but with a lot less typing.
- tutorial examples provided by Ryan Danks <ryan.danks@rwdi.com>
illustrate using setExpr* utilities to calculate a quantity
as a post-processing step.
- simplifies local toggling.
- centralize fileModification static variables into IOobject.
They were previously scattered between IOobject and regIOobject
- override casename, procesorCase flags to guarantee reconstructed
case to be written to the undecomposed directory
- alternative is to construct a Zero mesh on the undecomposed
runTime and add all other bits to that but that has not been
pursued
- for use when the is_contiguous check has already been done outside
the loop. Naming as per std::span.
STYLE: use data/cdata instead of begin
ENH: replace random_shuffle with shuffle, fix OSX int64 ambiguity
- direct check of punctuation.
For example,
while (!tok.isPunctuation(token::BEGIN_LIST)) ..
instead of
while (!(tok.isPunctuation() && tok.pToken() == token::BEGIN_LIST)) ..
Using direct comparison (tok != token::BEGIN_LIST) can be fragile
when comparing int values:
int c = readChar(is);
while (tok != c) .. // Danger, uses LABEL comparison!
- direct check of word.
For example,
if (tok.isWord("uniform")) ..
instead of
if (tok.isWord() && tok.wordToken() == "uniform") ..
- make token lineNumber() a setter method
ENH: adjust internal compound method empty() -> moved()
- support named compound tokens
STYLE: setter method for stream indentation
- eliminates a potentially invalid code branch.
Since it essentially had the same internals as std::swap anyhow,
make that more evident.
ENH: use std::swap for basic types
- makes it clearer that they do not rely on any special semantics
The polyMesh construct-from-components will now ignore
the readOpt for the supplied primitives as before.
This again re-allows READ_IF_PRESENT for fv* in
combination with supplied primitives.
Changed IO flag so that new mesh is created
- was using old 'faces', 'owner' etc but then used the new patch starts
Corrected logic for contMap in polyTopoChange
- previously hard-coded, now adjustable within PDRsetFieldsDict
// Change some predefined patch names
patchNames
{
ground ground;
outer outer;
}
ENH: additions to PDRutils, improve comments
- expose enumerated expansion names and gridControl (PDRblock).
Not commonly needed, but useful to have access when defining
other grid generators
TUT: update PDRsetFieldsDict and tutorials to use "ground"
- remove tutorial references to unused types and legacy obstacles
- use "ground" for the boundary conditions instead of "seaGround".
Consistent with PDRblockMesh
In reconstruct mode redistributePar will have
- master read undecomposed mesh
- slaves construct dummy mesh (0 faces/points etc.)
but correct patches and zones
so all processors have two valid meshes. This was
all handled inside fvMeshTools::newMesh and this
was behaving differently.
The SPL can now be weighted according to the new 'SPLweighting' entry
that can be set to:
- none: no weighting
- dBA : dB(A)
- dBB : dB(B)
- dBC : dB(C)
- dBD : dB(D)
This commit also includes code refactoring of the noiseModel class to
remove the dependency on noiseFFT/declutter.
This adds a 'geometry' scheme section to the system/fvSchemes:
geometry
{
type highAspectRatio;
}
These 'fvGeometryMethod's are used to calculate
- deltaCoeffs
- nonOrthoCoeffs
etc and can even modify the basic face/cellCentres calculation.
- bundles selection and control parameters used when creating
iso-surfaces. This simplifies selection and specification
- drop old compatibility handling of "cell" as a bool
- harmonize filter/regularisation flags for iso-surface
- for dictionary input, accept "isoMethod" and "isoAlgorithm" as being
synonymous. Using "isoMethod" is less subject to typing errors.
- robuster matching behaviour when encountering paths that themselves
contain the word "processor" in them. For example,
"/path/processor0generation2/case1/processor10/system"
will now correctly match on processor10 instead of failing.
- use procRangeType for encapsulating the processor ranges
- provision for information of distributed vs non-distributed roots.
The information is currently available from the initial setup, but
can useful to access directly within fileOperation.
STYLE: modernize list iteration
- (tet, pyr, hex) can be identified from their number of faces
and vertices. For these common shapes can use static `test()`
method instead of the virtual isA() method.
This is much cheaper for calling on an individual basis since
it avoids the overhead of constructing an object.
ENH: tetCell edge/reverseEdge (already had tetEdge)
- non-uniform offsets are generated due to truncation errors,
which can lead to problems later on (e.g. redistributePar).
Detect if the offsets are close to being uniform.
ENH: limit output to 25 cell types per line for readability
- makes it easier to trace potential format errors etc
STYLE: downgrade warning about polyhedrals to a simple info message
- can assume that polyhedral support is widespread enough to not
warrant a warning.
- first sort the cells into their ijk bins, and restrict testing for
face orientation to those faces with an owner or neighbour that has
an ijk bin.
ENH: ensure polyMesh from PDRblockMesh is marked as AUTO_WRITE
- the particular polyMesh constructor inherits the writeOpt, which
makes is dependent on the caller and thus somewhat fragile for the
top level caller.
- can help when designing/debugging blockMesh layouts
- propagate low-level cellModel methods face() and edge() to cellShape
STYLE: relocate blockMesh OBJ output to application only
- remove blockTopology files in cleanCase function
- improve code consistency in top-level blockMesh, PDRblockMesh
generation.
- add -recentre option to shift points according to the bounding box
centre before performing other operations
- add -auto-origin to use the bounding box centre as the origin for
rotations. Has lower priority than the -origin option.
- surfaceTransformPoints now has distinct -read-scale, -write-scale
options (as per surfaceMeshConvert). Silently accepts -scale as
equivalent to -write-scale, for backwards compatibility and
similarity with transformPoints
- add -steps option for surfaceRefineRedGreen for successive
refinement
- the problem arises when output fields are missing on some
processors.
When the information is combined, the resulting HashTables can have
different insertion orders. This poses an issue when there are hash
key collisions and thus different chaining.
- Use sorted order.
- returns a range of `int` values that can be iterated across.
For example,
for (const int proci : Pstream::subProcs()) { ... }
instead of
for
(
int proci = Pstream::firstSlave();
proci <= Pstream::lastSlave();
++proci
)
{
...
}
- returns a range of `int` values that can be iterated across.
For example,
for (const int proci : Pstream::allProcs()) { ... }
instead of
for (label proci = 0; proci < Pstream::nProcs(); ++proci) { ... }
- introduce WM_COMPILE_CONTROL variable to convey control information
into the build rules.
The convention (as per spack):
- '+' to select a feature
- '~' to deselect a feature
Eg, to select the gold linker, and disable openmp
(spaces are not required):
WM_COMPILE_CONTROL="+gold ~openmp"
CONFIG: accept FOAM_EXTRA_LDFLAGS for AMD, gold, Mingw linkers
CONFIG: generalize PROJECT_LIBS (-ldl used almost universally)
- since the context (laminar/RAS/LES) is already given by the
sub-dictionary, it is redundant to use as prefix as well.
- silently support the longer names as compat methods
- with '&&' conditions, often better to check for non-null autoPtr
first (it is cheap)
- check as bool instead of valid() method for cleaner code, especially
when the wrapped item itself has a valid/empty or good.
Also when handling multiple checks.
Now
if (ptr && ptr->valid())
if (ptr1 || ptr2)
instead
if (ptr.valid() && ptr->valid())
if (ptr1.valid() || ptr2.valid())
- For some cases it can be helpful to test if additional libraries can
be properly resolved.
This can be useful in scripts to test for additional capability:
if foamHasLibrary geometricVoF
then ...
fi
But also directly from the command-line to help resolve configuration
issues:
foamHasLibrary -verbose petscFoam
Could not load "petscFoam"
libpetsc.so.3.13: cannot open shared object file: No such file or directory
- the earlier implementation of externally controlled lumped point
motion (see merge request !120 and OpenFOAM-v1706 release notes) was
conceived for the motion of simple structures such as buildings or
simple beams. The motion controller was simply defined in terms of
an orientation axis and divisions along that axis.
To include complex structures, multiple motion controllers are
defined in terms of support points and connectivity.
The points can have additional node Ids associated with them, which
makes it easier to map to/from FEA models.
OLD system/lumpedPointMovement specification
--------------------------------------------
//- Reference axis for the locations
axis (0 0 1);
//- Locations of the lumped points
locations (0 0.05 .. 0.5);
NEW system/lumpedPointMovement specification
--------------------------------------------
// Locations of the lumped points
points
(
(0 0 0.00)
(0 0 0.05)
...
(0 0 0.50)
);
//- Connectivity for motion controllers
controllers
{
vertical
{
pointLabels (0 1 2 3 4 5 6 7 8 9 10);
}
}
And the controller(s) must be associated with the given
pointDisplacement patch. Eg,
somePatch
{
type lumpedPointDisplacement;
value uniform (0 0 0);
controllers ( vertical ); // <-- NEW
}
TUT: adjust building motion tutorial
- use new controllor definitions
- replace building response file with executable
- add updateControl in dynamicMeshDict for slowly moving structure
ENH: add log FO
ENH: improve log with scale, and offset entries
BUG: ensure extrueMesh does not fail in parallel with wedge extrusion
BUG: add missing clone and mapping funcs to copiedFixedValue, fixedMultiPhaseHeatFlux
ENH: meshToMesh0::cellAddressing slight speed up for some geometries
BUG:0003495: Divide-by-zero in SHF particle break-up model
BUG:0003492: The formula in the OF is inconsistent with the Rosin-Rammler distribution theory formula
- missing minThreshold in activePressureForceBaffleVelocity
- update names of cyclics
- increase tolerance for zero-thickness baffles
- velocity field "U" instead of "UBet"
- viscosity field "nut" instead of "mut"
- overrides normal deltaT for testing accelerated motion.
Can be useful to test mesh motions with constant/dynamicMeshDict
entries (updateControl, updateInterval) where the mesh motion is
much slower than any of the fluid physics.
see commit 87bba9ae14
1) Implementation of the compressibleIsoInterFOam solver
2) Implementation of a new PLIC interpolation scheme.
3) New tutorials associated with the solvers
This implementation was carried out by Henning Scheufler (DLR) and Johan
Roenby (DHI), following :
\verbatim
Henning Scheufler, Johan Roenby,
Accurate and efficient surface reconstruction from volume fraction data
on general meshes, Journal of Computational Physics, 2019, doi
10.1016/j.jcp.2019.01.009
\endverbatim
The integration of the code was carried out by Andy Heather and Sergio
Ferraris from OpenCFD Ltd.
- generates a vtk file in an ASCII, XML format (blockTopology.vtu).
More information than the equivalent obj file since it includes
connectivity, cell shapes and cell IDs (equivalent to the block
numbers).
- previously introduced `getOrDefault` as a dictionary _get_ method,
now complete the transition and use it everywhere instead of
`lookupOrDefault`. This avoids mixed usage of the two methods that
are identical in behaviour, makes for shorter names, and promotes
the distinction between "lookup" access (ie, return a token stream,
locate and return an entry) and "get" access (ie, the above with
conversion to concrete types such as scalar, label etc).
- Favour use of argList methods that are more similar to dictionary
method names with the aim of reducing the cognitive load.
* Silently deprecate two-parameter get() method in favour of the
more familiar getOrDefault.
* Silently deprecate opt() method in favour of get()
These may be verbosely deprecated in future versions.
- enumerated values are (points | topology) which can be optionally
specified in the blockMeshDict. Default is 'topology'.
If the command-line option `blockMesh -merge-points` is specified,
this has absolute priority over any blockMeshDict entry.
STYLE: changed blockMesh "-blockTopology" option to "-write-obj"
- this is more specific to what it does. Potentially wish to add a
"-write-vtk" option in the future.
TUT: adjust tutorials to use preferred or necessary merge strategies:
* channel395DFSEM - topology
* nozzleFlow2D - points
* pipeCyclic - points
- adds into the include-quoted search list instead the general (-Idir)
search list.
* makes it less subject to ordering (since it will now generally be
searched first) and makes it less subject to how duplicate removal
is implemented. In some compilers (#1627), the last instance of
a duplicate directory would be used and not the first instance.
* removes clutter in some Make/options files
COMP: add missing linkage libraries