- allows use of surface names starting with a digit
(by quoting the name).
User is responsible for not generating bad names for output files.
Eg "bad.**.name", since these will be difficult to handle from the
shell
- wrap command-line retrieval of fileName with an implicit validate.
Instead of this:
fileName input(args[1]);
fileName other(args["someopt"]);
Now use this:
auto input = args.get<fileName>(1);
auto other = args.get<fileName>("someopt");
which adds a fileName::validate on the inputs
Because of how it is implemented, it will automatically also apply
to argList getOrDefault<fileName>, readIfPresent<fileName> etc.
- adjust fileName::validate and clean to handle backslash conversion.
This makes it easier to ensure that path names arising from MS-Windows
are consistently handled internally.
- dictionarySearch: now check for initial '/' directly instead of
relying on fileName isAbsolute(), which now does more things
BREAKING: remove fileName::clean() const method
- relying on const/non-const to control the behaviour (inplace change
or return a copy) is too fragile and the const version was
almost never used.
Replace:
fileName sanitized = constPath.clean();
With:
fileName sanitized(constPath);
sanitized.clean());
STYLE: test empty() instead of comparing with fileName::null
- simplifies local toggling.
- centralize fileModification static variables into IOobject.
They were previously scattered between IOobject and regIOobject
- can help when designing/debugging blockMesh layouts
- propagate low-level cellModel methods face() and edge() to cellShape
STYLE: relocate blockMesh OBJ output to application only
- remove blockTopology files in cleanCase function
- improve code consistency in top-level blockMesh, PDRblockMesh
generation.
- add -recentre option to shift points according to the bounding box
centre before performing other operations
- add -auto-origin to use the bounding box centre as the origin for
rotations. Has lower priority than the -origin option.
- surfaceTransformPoints now has distinct -read-scale, -write-scale
options (as per surfaceMeshConvert). Silently accepts -scale as
equivalent to -write-scale, for backwards compatibility and
similarity with transformPoints
- add -steps option for surfaceRefineRedGreen for successive
refinement
- with '&&' conditions, often better to check for non-null autoPtr
first (it is cheap)
- check as bool instead of valid() method for cleaner code, especially
when the wrapped item itself has a valid/empty or good.
Also when handling multiple checks.
Now
if (ptr && ptr->valid())
if (ptr1 || ptr2)
instead
if (ptr.valid() && ptr->valid())
if (ptr1.valid() || ptr2.valid())
- previously introduced `getOrDefault` as a dictionary _get_ method,
now complete the transition and use it everywhere instead of
`lookupOrDefault`. This avoids mixed usage of the two methods that
are identical in behaviour, makes for shorter names, and promotes
the distinction between "lookup" access (ie, return a token stream,
locate and return an entry) and "get" access (ie, the above with
conversion to concrete types such as scalar, label etc).
- Favour use of argList methods that are more similar to dictionary
method names with the aim of reducing the cognitive load.
* Silently deprecate two-parameter get() method in favour of the
more familiar getOrDefault.
* Silently deprecate opt() method in favour of get()
These may be verbosely deprecated in future versions.
- remove MSWindows components (code and makefiles)
- use cxx, hxx extensions to reduce possible confusion with other
"list" and "vector" classes
- use C++ versions for C headers
- adjustments to internal handling to improve run-time addition of
other formats (eg, with additional user library)
For example, to write a binary STL with a '.stl' extension:
$ surfaceMeshConvert input.obj -write-format stlb output.stl
Or in a sampler,
to specify the input type without ambiguity:
surf
{
type meshedSurface;
surface sampling.inp;
fileType starcd;
scale 0.001;
...
}
STYLE: regularize naming for input/output scaling
* -read-scale (compat: -scaleIn)
* -write-scale (compat: -scaleOut)
CONFIG: change edge/surface selection name for STARCD format
- now select as "starcd" instead of "inp" to avoid naming ambiguity
with abaqus
- uses MeshedSurface instead of triSurface to prevent automatic
triangulation.
- supports '-patches' and '-excludePatches' controls as per foamToVTK.
For example,
surfaceSplitByPatch -patches '( ".*rider.*" )' motorBike.obj
ENH: use MeshedSurface for surfaceSubset
- align Switch more with Enum.
Now have find(), found() static methods.
Constructors with failsafe option.
The find() method makes for clearer coding:
OLD
Switch sw(some_string, true); // NB: true = allowBad
if (sw.valid()) ...
NOW
Switch sw = Switch::find(some_string);
if (sw.good()) ...
or
if (Switch::found(some_string)) ...
- improve construct from dictionary to handle all valid token types.
Previously just read in a word.
- Remove asText() method - replaced by c_str() and str() several
versions ago.
- renamed 'core/' -> 'base/' to avoid gitignore masking when re-adding
files
- rename 'nas/' to 'nastran/' for more clarity
- relocated OBJstream from surfMesh to fileFormats
STYLE: remove unused parseNASCoord. Was deprecated 2017-09
- remove (unused) Istream constructors, prune some unused methods,
rationalize write() vs writeDict().
Deprecate inconsistent construction order.
- handle empty names for ".ftr" surface patches (for plain triSurface
format) with double-quoted strings for more reliable streaming.
Written on a single line.
This is _backward_ compatible, but if users have been parsing these
files manually, they will need to adjust their code.
Previously:
```
(
frt-fairing:001%1
empty
windshield:002%2
empty
...
)
```
Updated (with example handling of empty name):
```
(
frt-fairing:001%1 empty
windshield:002%2 ""
...
)
```