This adds a 'geometry' scheme section to the system/fvSchemes:
geometry
{
type highAspectRatio;
}
These 'fvGeometryMethod's are used to calculate
- deltaCoeffs
- nonOrthoCoeffs
etc and can even modify the basic face/cellCentres calculation.
- (tet, pyr, hex) can be identified from their number of faces
and vertices. For these common shapes can use static `test()`
method instead of the virtual isA() method.
This is much cheaper for calling on an individual basis since
it avoids the overhead of constructing an object.
ENH: tetCell edge/reverseEdge (already had tetEdge)
- returns a range of `int` values that can be iterated across.
For example,
for (const int proci : Pstream::subProcs()) { ... }
instead of
for
(
int proci = Pstream::firstSlave();
proci <= Pstream::lastSlave();
++proci
)
{
...
}
- with '&&' conditions, often better to check for non-null autoPtr
first (it is cheap)
- check as bool instead of valid() method for cleaner code, especially
when the wrapped item itself has a valid/empty or good.
Also when handling multiple checks.
Now
if (ptr && ptr->valid())
if (ptr1 || ptr2)
instead
if (ptr.valid() && ptr->valid())
if (ptr1.valid() || ptr2.valid())
- Favour use of argList methods that are more similar to dictionary
method names with the aim of reducing the cognitive load.
* Silently deprecate two-parameter get() method in favour of the
more familiar getOrDefault.
* Silently deprecate opt() method in favour of get()
These may be verbosely deprecated in future versions.
- Eg, with surface writers now in surfMesh, there are fewer libraries
depending on conversion and sampling.
COMP: regularize linkage ordering and avoid some implicit linkage (#1238)
- remove writeGeometry() in favour of write() and make it pure virtual
so that all writers must explicitly deal with it.
- establish proxy extension at construction time and treated as an
invariant thereafter. This avoids potentially surprising changes in
behaviour when writing.
- The writers have changed from being a generic state-less set of
routines to more properly conforming to the normal notion of a writer.
These changes allow us to combine output fields (eg, in a single
VTK/vtp file for each timestep).
Parallel data reduction and any associated bookkeeping is now part
of the surface writers.
This improves their re-usability and avoids unnecessary
and premature data reduction at the sampling stage.
It is now possible to have different output formats on a per-surface
basis.
- A new feature of the surface sampling is the ability to "store" the
sampled surfaces and fields onto a registry for reuse by other
function objects.
Additionally, the "store" can be triggered at the execution phase
as well
- makes the intent clearer and avoids the need for additional
constructor casting. Eg,
labelList(10, Zero) vs. labelList(10, 0)
scalarField(10, Zero) vs. scalarField(10, scalar(0))
vectorField(10, Zero) vs. vectorField(10, vector::zero)
- now placed under postProcessing/checkMesh and postProcessing/checkAMI,
respectively.
Output files are now also tagged with the id of the patch, in case
there are multiple AMI patches in use.
- now applicable to labelLists.
Note:
in some situations it will be more efficient to use
Foam::identity() directly. Eg,
globalIndex globalCells(mesh.nCells());
...
labelList cellIds
(
identity(globalCells.localSize(), globalCells.localStart())
);
- nBoundaryFaces() is often used and is identical to
(nFaces() - nInternalFaces()).
- forward the mesh nInternalFaces() and nBoundaryFaces() to
polyBoundaryMesh as nFaces() and start() respectively,
for use when operating on a polyBoundaryMesh.
STYLE:
- use identity() function with starting offset when creating boundary maps.
labelList map
(
identity(mesh.nBoundaryFaces(), mesh.nInternalFaces())
);
vs.
labelList map(mesh.nBoundaryFaces());
forAll(map, i)
{
map[i] = mesh.nInternalFaces() + i;
}
General:
* -roots, -hostRoots, -fileHandler
Specific:
* -to <coordinateSystem> -from <coordinateSystem>
- Display -help-compat when compatibility or ignored options are available
STYLE: capitalization of options text
- The bitSet class replaces the old PackedBoolList class.
The redesign provides better block-wise access and reduced method
calls. This helps both in cases where the bitSet may be relatively
sparse, and in cases where advantage of contiguous operations can be
made. This makes it easier to work with a bitSet as top-level object.
In addition to the previously available count() method to determine
if a bitSet is being used, now have simpler queries:
- all() - true if all bits in the addressable range are empty
- any() - true if any bits are set at all.
- none() - true if no bits are set.
These are faster than count() and allow early termination.
The new test() method tests the value of a single bit position and
returns a bool without any ambiguity caused by the return type
(like the get() method), nor the const/non-const access (like
operator[] has). The name corresponds to what std::bitset uses.
The new find_first(), find_last(), find_next() methods provide a faster
means of searching for bits that are set.
This can be especially useful when using a bitSet to control an
conditional:
OLD (with macro):
forAll(selected, celli)
{
if (selected[celli])
{
sumVol += mesh_.cellVolumes()[celli];
}
}
NEW (with const_iterator):
for (const label celli : selected)
{
sumVol += mesh_.cellVolumes()[celli];
}
or manually
for
(
label celli = selected.find_first();
celli != -1;
celli = selected.find_next()
)
{
sumVol += mesh_.cellVolumes()[celli];
}
- When marking up contiguous parts of a bitset, an interval can be
represented more efficiently as a labelRange of start/size.
For example,
OLD:
if (isA<processorPolyPatch>(pp))
{
forAll(pp, i)
{
ignoreFaces.set(i);
}
}
NEW:
if (isA<processorPolyPatch>(pp))
{
ignoreFaces.set(pp.range());
}
- when constructing dimensioned fields that are to be zero-initialized,
it is preferrable to use a form such as
dimensionedScalar(dims, Zero)
dimensionedVector(dims, Zero)
rather than
dimensionedScalar("0", dims, 0)
dimensionedVector("zero", dims, vector::zero)
This reduces clutter and also avoids any suggestion that the name of
the dimensioned quantity has any influence on the field's name.
An even shorter version is possible. Eg,
dimensionedScalar(dims)
but reduces the clarity of meaning.
- NB: UniformDimensionedField is an exception to these style changes
since it does use the name of the dimensioned type (instead of the
regIOobject).
- eliminate iterators from PackedList since they were unused, had
lower performance than direct access and added unneeded complexity.
- eliminate auto-vivify for the PackedList '[] operator.
The set() method provides any required auto-vivification and
removing this ability from the '[]' operator allows for a lower
when accessing the values. Replaced the previous cascade of iterators
with simpler reference class.
PackedBoolList:
- (temporarily) eliminate logic and addition operators since
these contained partially unclear semantics.
- the new test() method tests the value of a single bit position and
returns a bool without any ambiguity caused by the return type
(like the get() method), nor the const/non-const access (like
operator[] has). The name corresponds to what std::bitset uses.
- more consistent use of PackedBoolList test(), set(), unset() methods
for fewer operation and clearer code. Eg,
if (list.test(index)) ... | if (list[index]) ...
if (!list.test(index)) ... | if (list[index] == 0u) ...
list.set(index); | list[index] = 1u;
list.unset(index); | list[index] = 0u;
- deleted the operator=(const labelUList&) and replaced with a setMany()
method for more clarity about the intended operation and to avoid any
potential inadvertent behaviour.
Improve alignment of its behaviour with std::unique_ptr
- element_type typedef
- release() method - identical to ptr() method
- get() method to get the pointer without checking and without releasing it.
- operator*() for dereferencing
Method name changes
- renamed rawPtr() to get()
- renamed rawRef() to ref(), removed unused const version.
Removed methods/operators
- assignment from a raw pointer was deleted (was rarely used).
Can be convenient, but uncontrolled and potentially unsafe.
Do allow assignment from a literal nullptr though, since this
can never leak (and also corresponds to the unique_ptr API).
Additional methods
- clone() method: forwards to the clone() method of the underlying
data object with argument forwarding.
- reset(autoPtr&&) as an alternative to operator=(autoPtr&&)
STYLE: avoid implicit conversion from autoPtr to object type in many places
- existing implementation has the following:
operator const T&() const { return operator*(); }
which means that the following code works:
autoPtr<mapPolyMesh> map = ...;
updateMesh(*map); // OK: explicit dereferencing
updateMesh(map()); // OK: explicit dereferencing
updateMesh(map); // OK: implicit dereferencing
for clarity it may preferable to avoid the implicit dereferencing
- prefer operator* to operator() when deferenced a return value
so it is clearer that a pointer is involve and not a function call
etc Eg, return *meshPtr_; vs. return meshPtr_();
- relocated ListAppendEqOp and ListUniqueEqOp to ListOps::appendEqOp
and ListOps::UniqueEqOp, respectively for better code isolation and
documentation of purpose.
- relocated setValues to ListOps::setValue() with many more
alternative selectors possible
- relocated createWithValues to ListOps::createWithValue
for better code isolation. The default initialization value is itself
now a default parameter, which allow for less typing.
Negative indices in the locations to set are now silently ignored,
which makes it possible to use an oldToNew mapping that includes
negative indices.
- additional ListOps::createWithValue taking a single position to set,
available both in copy assign and move assign versions.
Since a negative index is ignored, it is possible to combine with
the output of List::find() etc.
STYLE: changes for PackedList
- code simplication in the PackedList iterators, including dropping
the unused operator() on iterators, which is not available in plain
list versions either.
- improved sizing for PackedBoolList creation from a labelUList.
ENH: additional List constructors, for handling single element list.
- can assist in reducing constructor ambiguity, but can also helps
memory optimization when creating a single element list.
For example,
labelListList labels(one(), identity(mesh.nFaces()));
- add copy construct from UList
- remove copy construct from dissimilar types.
This templated constructor was too generous in what it accepted.
For the special cases where a copy constructor is required with
a change in the data type, now use the createList factory method,
which accepts a unary operator. Eg,
auto scalars = scalarList::createList
(
labels,
[](const label& val){ return 1.5*val; }
);