- becoming more frequently used and there is no ambiguity in calling
parameters either - identity(label) vs identity(labelUList&).
Provide both int32 and int64 versions.
- drop unnecessary Foam::Swap specializations when MoveConstructible
and MoveAssignable already apply. The explicit redirect to swap
member functions was needed before proper move semantics where
added.
Removed specializations: autoPtr, refPtr, tmp, UList.
Retained specialization: DynamicList, FixedList.
Special handling for DynamicList is only to accommodate dissimilar
sizing template parameters (which probably doesn't occur in
practice).
Special handling for FixedList to apply element-wise swapping.
- use std::swap for primitives. No need to mask with Foam::Swap wrapper
- in most cases a parallel-consistent order is required.
Even when the order is not important, it will generally require
fewer allocations to create a UPtrList of entries instead of a
HashTable or even a wordList.
- primarily relevant for finite-area meshes, in which case they can be
considered to be an additional, detailed diagnositic that is
normally not needed (clutters the file system).
Writing can be enabled with the `-write-edges` option.
- coupled patches are treated distinctly and independently of
internalFacesOnly, it makes little sense to report them with a
warning about turning off boundary faces (which would not work
anyhow).
STYLE: update code style for createBaffles
ENH: add pTraits and IO for std::int8_t
STYLE: cull some implicitly available includes
- pTraits.H is included by label/scalar etc
- zero.H is included by UList
STYLE: cull redundant forward declarations for Istream/Ostream
- in most cases can simply construct mapDistribute with the sendMap
and have it take care of communication and addressing for the
corresponding constructMap.
This removes code duplication, which in some cases was also using
much less efficient mechanisms (eg, combineReduce on list of
lists, or an allGatherList on the send sizes etc) and also
reduces the number of places where Pstream::exchange/exchangeSizes
is being called.
ENH: reduce communication in turbulentDFSEMInlet
- was doing an allGatherList to populate a mapDistribute.
Now simply use PstreamBuffers mechanisms directly.
COMP: update include for CGAL-5.5 (#2665)
old: Robust_circumcenter_filtered_traits_3
new: Robust_weighted_circumcenter_filtered_traits_3
COMP: adjust CGAL rule for OSX (#2664)
- since CGAL is now header-only, the previous OSX-specific rules have
become redundant
Changes / Improvements
- more consistent subsetting, interface
* Extend the use of subset and non-subset collections with uniform
internal getters to ensure that the subset/non-subset versions
are robustly handled.
* operator[](label) and objectIndex(label) for standardized access
to the underlying item, or the original index, regardless of
subsetting or not.
* centres() and centre(label) for representative point cloud
information.
* nDim() returns the object dimensionality (0: point, 1: line, etc)
these can be used to determine how 'fat' each shape may be
and whether bounds(labelList) may contribute any useful information.
* bounds(labelList) to return the full bound box required for
specific items. Eg, the overall bounds for various 3D cells.
- easier construction of non-caching versions. The bounding boxes are
rarely cached, so simpler constructors without the caching bool
are provided.
- expose findNearest (bound sphere) method to allow general use
since this does not actually need a tree.
- static helpers
The boxes() static methods can be used by callers that need to build
their own treeBoundBoxList of common shapes (edge, face, cell)
that are also available as treeData types.
The bounds() static methods can be used by callers to determine the
overall bound-box size prior to constructing an indexedOctree
without writing ad hoc code inplace.
Not implemented for treeDataPrimitivePatch since similiar
functionality is available directly from the PrimitivePatch::box()
method with less typing.
========
BREAKING: cellLabels(), faceLabels(), edgeLabel() access methods
- it was always unsafe to use the treeData xxxLabels() methods without
subsetting elements. However, since the various classes
(treeDataCell, treeDataEdge, etc) automatically provided
an identity lookup, this problem was not apparent.
Use objectIndex(label) to safely de-reference to the original index
and operator[](index) to de-reference to the original object.
- use default initialize boundBox instead of invertedBox
- reset() instead of assigning from invertedBox
- extend (three parameter version) and grow method
- inflate(Random) instead of extend + re-assigning
- null() static method
* as const reference to the invertedBox with the appropriate casting.
- boundBox inflate(random)
* refactored from treeBoundBox::extend, but allows in-place modification
- boundBox::hexFaces() instead of boundBox::faces
* rarely used, but avoids confusion with treeBoundBox::faces
and reuses hexCell face definitions without code duplication
- boundBox::hexCorners() for corner points corresponding to a hexCell.
Can also be accessed from a treeBoundBox without ambiguity with
points(), which could be hex corners (boundBox) or octant corners
(treeBoundBox)
- boundBox::add with pairs of points
* convenient (for example) when adding edges or a 'box' that has
been extracted from a primitive mesh shape.
- declare boundBox nPoints(), nFaces(), nEdges() as per hexCell
ENH: return invertedBox instead of FatalError for empty trees
- similar to #2612
ENH: cellShape(HEX, ...) + boundBox hexCorners for block meshes
STYLE: cellModel::ref(...) instead of de-reference cellModel::ptr(...)
- the boundBox for a given cell, using the cheapest calculation:
- cellPoints if already available, since this will involve the
fewest number of min/max comparisions.
- otherwise walk the cell faces: via the cell box() method
to avoid creating demand-driven cellPoints etc.
ENH: use direct access to pointHit as point(), use dist(), distSqr()
- if the pointHit has already been checked for hit(), can/should
simply use point() noexcept access subsequently to avoid redundant
checks. Using vector distSqr() methods provides a minor optimization
(no itermediate temporary), but can also make for clearer code.
ENH: copy construct pointIndexHit with different index
- symmetric with constructing from a pointHit with an index
STYLE: prefer pointHit point() instead of rawPoint()
- consistent with sumOp
ENH: globalIndex with gatherNonLocal tag, and use leading dispatch tags
- useful for gather/write where the master data can be written
separately. Leading vs trailing dispatch tags for more similarity to
other C++ conventions.
- support globalIndex for points/faces as an output parameter,
which allows reuse in subsequent field merge operations.
- make pointMergeMap an optional parameter. This information is not
always required. Eg, if only using gatherAndMerge to combine faces
but without any point fields.
ENH: make globalIndex() noexcept, add globalIndex::clear() method