48 lines
1.1 KiB
C
48 lines
1.1 KiB
C
#include "Xstream.H"
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#include "GLstream.H"
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#include "PSstream.H"
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#include "shapes2D.H"
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#include "IStringStream.H"
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using namespace Foam;
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int main()
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{
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colour mauve("mauve", 1, 0, 1);
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lineStyle solid("Solid", 2.0, 2.0, IStringStream("1(1.0)")());
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lineStyle broken("Broken", 2.0, 10.0, IStringStream("4(1 1 4 1)")());
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//Xstream wind
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GLstream wind
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//PSstream wind
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(
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"GsTest",
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primary("Black"),
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primary("White"),
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0.5, 0.5, 0.5, 0.5, 500, 500
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);
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do
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{
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wind << rectangle2D(point2D(0.0, 0.0), point2D(100.0, 100.0));
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wind.setColour(mauve);
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wind.setLineStyle(solid);
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wind << line2D(point2D(0.0, 0.0), point2D(0.0, 200.0));
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wind << line2D(point2D(0.0, 200.0), point2D(200.0, 200.0));
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//wind.setLineStyle(broken);
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wind << line2D(point2D(200.0, 200.0), point2D(200.0, 0.0));
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wind << line2D(point2D(200.0, 0.0), point2D(0.0, 0.0));
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wind << string2D(point2D(200.0, 0.0), "Hi there");
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} while (wind.waitForEvent());
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return(0);
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}
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