- with '&&' conditions, often better to check for non-null autoPtr
first (it is cheap)
- check as bool instead of valid() method for cleaner code, especially
when the wrapped item itself has a valid/empty or good.
Also when handling multiple checks.
Now
if (ptr && ptr->valid())
if (ptr1 || ptr2)
instead
if (ptr.valid() && ptr->valid())
if (ptr1.valid() || ptr2.valid())
- previously introduced `getOrDefault` as a dictionary _get_ method,
now complete the transition and use it everywhere instead of
`lookupOrDefault`. This avoids mixed usage of the two methods that
are identical in behaviour, makes for shorter names, and promotes
the distinction between "lookup" access (ie, return a token stream,
locate and return an entry) and "get" access (ie, the above with
conversion to concrete types such as scalar, label etc).
- Favour use of argList methods that are more similar to dictionary
method names with the aim of reducing the cognitive load.
* Silently deprecate two-parameter get() method in favour of the
more familiar getOrDefault.
* Silently deprecate opt() method in favour of get()
These may be verbosely deprecated in future versions.
- remove MSWindows components (code and makefiles)
- use cxx, hxx extensions to reduce possible confusion with other
"list" and "vector" classes
- use C++ versions for C headers
- adjustments to internal handling to improve run-time addition of
other formats (eg, with additional user library)
For example, to write a binary STL with a '.stl' extension:
$ surfaceMeshConvert input.obj -write-format stlb output.stl
Or in a sampler,
to specify the input type without ambiguity:
surf
{
type meshedSurface;
surface sampling.inp;
fileType starcd;
scale 0.001;
...
}
STYLE: regularize naming for input/output scaling
* -read-scale (compat: -scaleIn)
* -write-scale (compat: -scaleOut)
CONFIG: change edge/surface selection name for STARCD format
- now select as "starcd" instead of "inp" to avoid naming ambiguity
with abaqus
- uses MeshedSurface instead of triSurface to prevent automatic
triangulation.
- supports '-patches' and '-excludePatches' controls as per foamToVTK.
For example,
surfaceSplitByPatch -patches '( ".*rider.*" )' motorBike.obj
ENH: use MeshedSurface for surfaceSubset
- align Switch more with Enum.
Now have find(), found() static methods.
Constructors with failsafe option.
The find() method makes for clearer coding:
OLD
Switch sw(some_string, true); // NB: true = allowBad
if (sw.valid()) ...
NOW
Switch sw = Switch::find(some_string);
if (sw.good()) ...
or
if (Switch::found(some_string)) ...
- improve construct from dictionary to handle all valid token types.
Previously just read in a word.
- Remove asText() method - replaced by c_str() and str() several
versions ago.
- renamed 'core/' -> 'base/' to avoid gitignore masking when re-adding
files
- rename 'nas/' to 'nastran/' for more clarity
- relocated OBJstream from surfMesh to fileFormats
STYLE: remove unused parseNASCoord. Was deprecated 2017-09
- remove (unused) Istream constructors, prune some unused methods,
rationalize write() vs writeDict().
Deprecate inconsistent construction order.
- handle empty names for ".ftr" surface patches (for plain triSurface
format) with double-quoted strings for more reliable streaming.
Written on a single line.
This is _backward_ compatible, but if users have been parsing these
files manually, they will need to adjust their code.
Previously:
```
(
frt-fairing:001%1
empty
windshield:002%2
empty
...
)
```
Updated (with example handling of empty name):
```
(
frt-fairing:001%1 empty
windshield:002%2 ""
...
)
```
- adjust naming of quaternion 'rotationSequence' to be 'eulerOrder'
to reflect its purpose.
- provide rotation matrices directly for these rotation orders in
coordinateRotations::euler for case in which the rotation tensor
is required but not a quaternion.
- Eg, with surface writers now in surfMesh, there are fewer libraries
depending on conversion and sampling.
COMP: regularize linkage ordering and avoid some implicit linkage (#1238)
- The writers have changed from being a generic state-less set of
routines to more properly conforming to the normal notion of a writer.
These changes allow us to combine output fields (eg, in a single
VTK/vtp file for each timestep).
Parallel data reduction and any associated bookkeeping is now part
of the surface writers.
This improves their re-usability and avoids unnecessary
and premature data reduction at the sampling stage.
It is now possible to have different output formats on a per-surface
basis.
- A new feature of the surface sampling is the ability to "store" the
sampled surfaces and fields onto a registry for reuse by other
function objects.
Additionally, the "store" can be triggered at the execution phase
as well
- the utility had automatic triangulation removed some time ago, but
never changed its name.
- catch old uses with a surfaceMeshTriangulate deprecated script
- makes the intent clearer and avoids the need for additional
constructor casting. Eg,
labelList(10, Zero) vs. labelList(10, 0)
scalarField(10, Zero) vs. scalarField(10, scalar(0))
vectorField(10, Zero) vs. vectorField(10, vector::zero)
- note that it does not actually triangulate unless necessary, should
probably receive a new name.
- use newer constructs for handling processor/non-processor patch
selection etc.
- provide relativePath() for argList and for Time.
These are relative to the case globalPath().
Eg,
Info<< "output: " << runTime.relativePath(outputFile) << nl;
- as part of the cleanup of dictionary access methods (c6520033c9)
made the dictionary class single inheritance from IDLList<entry>.
This eliminates any ambiguities for iterators and allows
for simple use of range-for looping.
Eg,
for (const entry& e : topDict))
{
Info<< "entry:" << e.keyword() << " is dict:" << e.isDict() << nl;
}
vs
forAllConstIter(dictionary, topDict, iter))
{
Info<< "entry:" << iter().keyword()
<< " is dict:" << iter().isDict() << nl;
}
- instead of dict.lookup(name) >> val;
can use dict.readEntry(name, val);
for checking of input token sizes.
This helps catch certain types of input errors:
{
key1 ; // <- Missing value
key2 1234 // <- Missing ';' terminator
key3 val;
}
STYLE: readIfPresent() instead of 'if found ...' in a few more places.
- With argList::noFunctionObjects() we use the logic added in
4b93333292 (issue #352)
By removing the '-noFunctionObjects' option, we automatically
suppress the creation of function-objects via Time (with argList
as a parameter).
There is generally no need in these cases for an additional
runTime.functionObjects().off() statement
Use the argList::noFunctionObjects() for more direct configuration
and reduce unnecessary clutter in the -help information.
In previous versions, the -noFunctionObjects would have been redundant
anyhow, so we can also just ignore it now instead.
- signedDistance() method is like distance() but retains
the positive/negative sign for the side of the plane.
- the sign() method returns the sign as -1,0,+1 integer for
classification purposes where it is important to distinguish between
a zero value and a positive value (eg, for cutting). Optional
tolerance can be supplied to round for zero.
- refactor and inlined simple and frequently used methods.
- add boundBox faceCentre() method, which can be useful for creating
clipping planes from a bounding box.
Relocated treeBoundBox faceNormals to boundBox since they apply
equally there - the meaning of the faces (x-min, x-max, etc)
is the same, even if the point addressing for the faces differs.
- centralizes IOobject handling and treatment of alternative locations.
If an alternative file location is specified, it will be used instead.
- provide decompositionMethod::canonicalName instead of using
"decomposeParDict" in various places.
General:
* -roots, -hostRoots, -fileHandler
Specific:
* -to <coordinateSystem> -from <coordinateSystem>
- Display -help-compat when compatibility or ignored options are available
STYLE: capitalization of options text
- add additional control via a Foam::infoDetailLevel flag, which is
supported by a 'DetailLevel' macro. Eg,
DetailLevel << "some information" << nl
- When infoDetailLevel is zero, the stdout for all Foam::system() calls
are also redirected to stderr to prevent child output from
appearing on the parent.
- close stdin before exec in system call.
- aids with detection of excess tokens (issue #762)
- deprecated dictionary::operator[] in favour of the lookup() method
which offers more flexibilty and clarity of purpose.
Additionally, the read<> and get<> forms should generally be used
instead anyhow.
- relocate some standard functionality to TimePaths to allow a lighter
means of managing time directories without using the entire Time
mechanism.
- optional enableLibs for Time construction (default is on)
and a corresponding argList::noLibs() and "-no-libs" option
STYLE:
- mark Time::outputTime() as deprecated MAY-2016
- use pre-increment for runTime, although there is no difference in
behaviour or performance.
- Since 'bool' and 'Switch' use the _identical_ input mechanism
(ie, both accept true/false, on/off, yes/no, none, 1/0), the main
reason to prefer one or the other is the output.
The output for Switch is as text (eg, "true"), whereas for bool
it is label (0 or 1). If the output is required for a dictionary,
Switch may be appropriate. If the output is not required, or is only
used for Pstream exchange, bool can be more appropriate.
- improves backward compatibility and more naming consistency.
Retain setMany(iter1, iter2) to avoid ambiguity with the
PackedList::set(index, value) method.
- The iterator for a HashSet dereferences directly to its key.
- Eg,
for (const label patchi : patchSet)
{
...
}
vs.
forAllConstIter(labelHashSet, patchSet, iter)
{
const label patchi = iter.key();
...
}
- controlled by the the 'printExecutionFormat' InfoSwitch in
etc/controlDict
// Style for "ExecutionTime = " output
// - 0 = seconds (with trailing 's')
// - 1 = day-hh:mm:ss
ExecutionTime = 112135.2 s ClockTime = 113017 s
ExecutionTime = 1-07:08:55.20 ClockTime = 1-07:23:37
- Callable via the new Time::printExecutionTime() method,
which also helps to reduce clutter in the applications.
Eg,
runTime.printExecutionTime(Info);
vs
Info<< "ExecutionTime = " << runTime.elapsedCpuTime() << " s"
<< " ClockTime = " << runTime.elapsedClockTime() << " s"
<< nl << endl;
--
ENH: return elapsedClockTime() and clockTimeIncrement as double
- previously returned as time_t, which is less portable.
- The bitSet class replaces the old PackedBoolList class.
The redesign provides better block-wise access and reduced method
calls. This helps both in cases where the bitSet may be relatively
sparse, and in cases where advantage of contiguous operations can be
made. This makes it easier to work with a bitSet as top-level object.
In addition to the previously available count() method to determine
if a bitSet is being used, now have simpler queries:
- all() - true if all bits in the addressable range are empty
- any() - true if any bits are set at all.
- none() - true if no bits are set.
These are faster than count() and allow early termination.
The new test() method tests the value of a single bit position and
returns a bool without any ambiguity caused by the return type
(like the get() method), nor the const/non-const access (like
operator[] has). The name corresponds to what std::bitset uses.
The new find_first(), find_last(), find_next() methods provide a faster
means of searching for bits that are set.
This can be especially useful when using a bitSet to control an
conditional:
OLD (with macro):
forAll(selected, celli)
{
if (selected[celli])
{
sumVol += mesh_.cellVolumes()[celli];
}
}
NEW (with const_iterator):
for (const label celli : selected)
{
sumVol += mesh_.cellVolumes()[celli];
}
or manually
for
(
label celli = selected.find_first();
celli != -1;
celli = selected.find_next()
)
{
sumVol += mesh_.cellVolumes()[celli];
}
- When marking up contiguous parts of a bitset, an interval can be
represented more efficiently as a labelRange of start/size.
For example,
OLD:
if (isA<processorPolyPatch>(pp))
{
forAll(pp, i)
{
ignoreFaces.set(i);
}
}
NEW:
if (isA<processorPolyPatch>(pp))
{
ignoreFaces.set(pp.range());
}
- generalize some of the library extensions (.so vs .dylib).
Provide as wmake 'sysFunctions'
- added note about unsupported/incomplete system support
- centralize detection of ThirdParty packages into wmake/ subdirectory
by providing a series of scripts in the spirit of GNU autoconfig.
For example,
have_boost, have_readline, have_scotch, ...
Each of the `have_<package>` scripts will generally provide the
following type of functions:
have_<package> # detection
no_<package> # reset
echo_<package> # echoing
and the following type of variables:
HAVE_<package> # unset or 'true'
<package>_ARCH_PATH # root for <package>
<package>_INC_DIR # include directory for <package>
<package>_LIB_DIR # library directory for <package>
This simplifies the calling scripts:
if have_metis
then
wmake metisDecomp
fi
As well as reducing clutter in the corresponding Make/options:
EXE_INC = \
-I$(METIS_INC_DIR) \
-I../decompositionMethods/lnInclude
LIB_LIBS = \
-L$(METIS_LIB_DIR) -lmetis
Any additional modifications (platform-specific or for an external build
system) can now be made centrally.