- both autoPtr and tmp are defined with an implicit construct from
nullptr (but with explicit construct from a pointer to null).
Thus is it safe to use 'nullptr' when returning an empty autoPtr or tmp.
- when constructing dimensioned fields that are to be zero-initialized,
it is preferrable to use a form such as
dimensionedScalar(dims, Zero)
dimensionedVector(dims, Zero)
rather than
dimensionedScalar("0", dims, 0)
dimensionedVector("zero", dims, vector::zero)
This reduces clutter and also avoids any suggestion that the name of
the dimensioned quantity has any influence on the field's name.
An even shorter version is possible. Eg,
dimensionedScalar(dims)
but reduces the clarity of meaning.
- NB: UniformDimensionedField is an exception to these style changes
since it does use the name of the dimensioned type (instead of the
regIOobject).
- improve internal handling to permit deriving resizable containers
(eg, PtrDynList).
- include '->' iterator dereferencing
- Only append/set non-const autoPtr references. This doesn't break
existing code, but makes the intention more transparent.
- in many cases can just use lookupOrDefault("key", bool) instead of
lookupOrDefault<bool> or lookupOrDefault<Switch> since reading a
bool from an Istream uses the Switch(Istream&) anyhow
STYLE: relocated Switch string names into file-local scope
- eliminate iterators from PackedList since they were unused, had
lower performance than direct access and added unneeded complexity.
- eliminate auto-vivify for the PackedList '[] operator.
The set() method provides any required auto-vivification and
removing this ability from the '[]' operator allows for a lower
when accessing the values. Replaced the previous cascade of iterators
with simpler reference class.
PackedBoolList:
- (temporarily) eliminate logic and addition operators since
these contained partially unclear semantics.
- the new test() method tests the value of a single bit position and
returns a bool without any ambiguity caused by the return type
(like the get() method), nor the const/non-const access (like
operator[] has). The name corresponds to what std::bitset uses.
- more consistent use of PackedBoolList test(), set(), unset() methods
for fewer operation and clearer code. Eg,
if (list.test(index)) ... | if (list[index]) ...
if (!list.test(index)) ... | if (list[index] == 0u) ...
list.set(index); | list[index] = 1u;
list.unset(index); | list[index] = 0u;
- deleted the operator=(const labelUList&) and replaced with a setMany()
method for more clarity about the intended operation and to avoid any
potential inadvertent behaviour.
- The bitSet class replaces the old PackedBoolList class.
The redesign provides better block-wise access and reduced method
calls. This helps both in cases where the bitSet may be relatively
sparse, and in cases where advantage of contiguous operations can be
made. This makes it easier to work with a bitSet as top-level object.
In addition to the previously available count() method to determine
if a bitSet is being used, now have simpler queries:
- all() - true if all bits in the addressable range are empty
- any() - true if any bits are set at all.
- none() - true if no bits are set.
These are faster than count() and allow early termination.
The new test() method tests the value of a single bit position and
returns a bool without any ambiguity caused by the return type
(like the get() method), nor the const/non-const access (like
operator[] has). The name corresponds to what std::bitset uses.
The new find_first(), find_last(), find_next() methods provide a faster
means of searching for bits that are set.
This can be especially useful when using a bitSet to control an
conditional:
OLD (with macro):
forAll(selected, celli)
{
if (selected[celli])
{
sumVol += mesh_.cellVolumes()[celli];
}
}
NEW (with const_iterator):
for (const label celli : selected)
{
sumVol += mesh_.cellVolumes()[celli];
}
or manually
for
(
label celli = selected.find_first();
celli != -1;
celli = selected.find_next()
)
{
sumVol += mesh_.cellVolumes()[celli];
}
- When marking up contiguous parts of a bitset, an interval can be
represented more efficiently as a labelRange of start/size.
For example,
OLD:
if (isA<processorPolyPatch>(pp))
{
forAll(pp, i)
{
ignoreFaces.set(i);
}
}
NEW:
if (isA<processorPolyPatch>(pp))
{
ignoreFaces.set(pp.range());
}
This class is largely a pre-C++11 holdover. It is now possible to
simply use move construct/assignment directly.
In a few rare cases (eg, polyMesh::resetPrimitives) it has been
replaced by an autoPtr.
Improve alignment of its behaviour with std::unique_ptr
- element_type typedef
- release() method - identical to ptr() method
- get() method to get the pointer without checking and without releasing it.
- operator*() for dereferencing
Method name changes
- renamed rawPtr() to get()
- renamed rawRef() to ref(), removed unused const version.
Removed methods/operators
- assignment from a raw pointer was deleted (was rarely used).
Can be convenient, but uncontrolled and potentially unsafe.
Do allow assignment from a literal nullptr though, since this
can never leak (and also corresponds to the unique_ptr API).
Additional methods
- clone() method: forwards to the clone() method of the underlying
data object with argument forwarding.
- reset(autoPtr&&) as an alternative to operator=(autoPtr&&)
STYLE: avoid implicit conversion from autoPtr to object type in many places
- existing implementation has the following:
operator const T&() const { return operator*(); }
which means that the following code works:
autoPtr<mapPolyMesh> map = ...;
updateMesh(*map); // OK: explicit dereferencing
updateMesh(map()); // OK: explicit dereferencing
updateMesh(map); // OK: implicit dereferencing
for clarity it may preferable to avoid the implicit dereferencing
- prefer operator* to operator() when deferenced a return value
so it is clearer that a pointer is involve and not a function call
etc Eg, return *meshPtr_; vs. return meshPtr_();
- relocated ListAppendEqOp and ListUniqueEqOp to ListOps::appendEqOp
and ListOps::UniqueEqOp, respectively for better code isolation and
documentation of purpose.
- relocated setValues to ListOps::setValue() with many more
alternative selectors possible
- relocated createWithValues to ListOps::createWithValue
for better code isolation. The default initialization value is itself
now a default parameter, which allow for less typing.
Negative indices in the locations to set are now silently ignored,
which makes it possible to use an oldToNew mapping that includes
negative indices.
- additional ListOps::createWithValue taking a single position to set,
available both in copy assign and move assign versions.
Since a negative index is ignored, it is possible to combine with
the output of List::find() etc.
STYLE: changes for PackedList
- code simplication in the PackedList iterators, including dropping
the unused operator() on iterators, which is not available in plain
list versions either.
- improved sizing for PackedBoolList creation from a labelUList.
ENH: additional List constructors, for handling single element list.
- can assist in reducing constructor ambiguity, but can also helps
memory optimization when creating a single element list.
For example,
labelListList labels(one(), identity(mesh.nFaces()));
- Eg instead of using labelHashSet, used HashSet<label> which uses
the string::hash for hashing. Other places inadvertently using the
string::hash instead of Hash<label> for hashing.
STYLE: use Map<..> instead of HashTable<.., label, Hash<label>>
- reduces clutter
- add copy construct from UList
- remove copy construct from dissimilar types.
This templated constructor was too generous in what it accepted.
For the special cases where a copy constructor is required with
a change in the data type, now use the createList factory method,
which accepts a unary operator. Eg,
auto scalars = scalarList::createList
(
labels,
[](const label& val){ return 1.5*val; }
);
- use succincter method names that more closely resemble dictionary
and HashTable method names. This improves method name consistency
between classes and also requires less typing effort:
args.found(optName) vs. args.optionFound(optName)
args.readIfPresent(..) vs. args.optionReadIfPresent(..)
...
args.opt<scalar>(optName) vs. args.optionRead<scalar>(optName)
args.read<scalar>(index) vs. args.argRead<scalar>(index)
- the older method names forms have been retained for code compatibility,
but are now deprecated
- avoid meshModifier contents from being read immediately upon
construction, since this recreates an existing modifier instead of
allowing us to specify our own.
- improve functional compatibility with DynList (remove methods)
* eg, remove an element from any position in a DynamicList
* reduce the number of template parameters
* remove/subset regions of DynamicList
- propagate Swap template specializations for lists, hashtables
- move construct/assignment to various containers.
- add find/found methods for FixedList and UList for a more succinct
(and clearer?) usage than the equivalent global findIndex() function.
- simplify List_FOR_ALL loops
Previously:
- bad command-line input such as -label 1234xyz would parse as a
label (with value 1234) and the trailing junk would be silently
ignored. This may or may not be appropriate. If the trailing junk
looked like this '100E' or '1000E-' (ie, forgot to type the
exponent), the incorrectly parsed values can be quite bad:
label = 32684
scalar = 6.93556e-310
Now:
- use the updated readLabel/readScalar routines that trigger a
FatalIOError on bad input:
--> FOAM FATAL IO ERROR:
Trailing content found parsing '1234xyz'
--> FOAM FATAL IO ERROR:
Trailing content found parsing '100E'
This traps erroneous command-line input immediately.
ENH: foamyHexMesh: Made default region volume type that of it's parent
Foamy surface conformation entries have a "meshableSide" entry which
controls which side of the surface is to be meshed. Typically this is
set "inside" for boundaries and "both" for baffles. A sub-region's
default entry is now taken from it's parent, rather than a specific
value (it was "inside"). This is consistent with how other entries are
handled.
surfaceConformation
{
locationInMesh (0 0 0);
geometryToConformTo
{
baffle
{
featureMethod extractFeatures;
includedAngle 120;
meshableSide both; // <-- per-surface setting
regions
{
disk
{
meshableSide both; // <-- per-region setting*
// *in this example, this entry is not needed, as it
// is taken from the per-surface setting above
}
}
}
// ...
}
}
ENH: foamyHexMesh: Added (reinstated) baffle patches
A patch can now be assigned to a baffle surface. This assignment will
take precedence over any face-zones.
surfaceConformation
{
locationInMesh (0 0 0);
geometryToConformTo
{
disk
{
featureMethod extractFeatures;
includedAngle 120;
meshableSide both; // <-- baffle
patchInfo
{
type wall;
inGroups (walls);
}
}
// ...
}
}
STYLE: foamyHexMesh: Switched off output of all the secondary meshes
Original commit message:
------------------------
Parallel IO: New collated file format
When an OpenFOAM simulation runs in parallel, the data for decomposed fields and
mesh(es) has historically been stored in multiple files within separate
directories for each processor. Processor directories are named 'processorN',
where N is the processor number.
This commit introduces an alternative "collated" file format where the data for
each decomposed field (and mesh) is collated into a single file, which is
written and read on the master processor. The files are stored in a single
directory named 'processors'.
The new format produces significantly fewer files - one per field, instead of N
per field. For large parallel cases, this avoids the restriction on the number
of open files imposed by the operating system limits.
The file writing can be threaded allowing the simulation to continue running
while the data is being written to file. NFS (Network File System) is not
needed when using the the collated format and additionally, there is an option
to run without NFS with the original uncollated approach, known as
"masterUncollated".
The controls for the file handling are in the OptimisationSwitches of
etc/controlDict:
OptimisationSwitches
{
...
//- Parallel IO file handler
// uncollated (default), collated or masterUncollated
fileHandler uncollated;
//- collated: thread buffer size for queued file writes.
// If set to 0 or not sufficient for the file size threading is not used.
// Default: 2e9
maxThreadFileBufferSize 2e9;
//- masterUncollated: non-blocking buffer size.
// If the file exceeds this buffer size scheduled transfer is used.
// Default: 2e9
maxMasterFileBufferSize 2e9;
}
When using the collated file handling, memory is allocated for the data in the
thread. maxThreadFileBufferSize sets the maximum size of memory in bytes that
is allocated. If the data exceeds this size, the write does not use threading.
When using the masterUncollated file handling, non-blocking MPI communication
requires a sufficiently large memory buffer on the master node.
maxMasterFileBufferSize sets the maximum size in bytes of the buffer. If the
data exceeds this size, the system uses scheduled communication.
The installation defaults for the fileHandler choice, maxThreadFileBufferSize
and maxMasterFileBufferSize (set in etc/controlDict) can be over-ridden within
the case controlDict file, like other parameters. Additionally the fileHandler
can be set by:
- the "-fileHandler" command line argument;
- a FOAM_FILEHANDLER environment variable.
A foamFormatConvert utility allows users to convert files between the collated
and uncollated formats, e.g.
mpirun -np 2 foamFormatConvert -parallel -fileHandler uncollated
An example case demonstrating the file handling methods is provided in:
$FOAM_TUTORIALS/IO/fileHandling
The work was undertaken by Mattijs Janssens, in collaboration with Henry Weller.
Updated the tetrahedron and triangle classes to use the barycentric
primitives. Removed duplicate code for generating random positions in
tets and tris, and fixed bug in tri random position.
now possible with level-sets as well as planes. Removed tetPoints class
as this wasn't really used anywhere except for the old tet-cutting
routines. Restored tetPointRef.H to be consistent with other primitive
shapes. Re-wrote tet-overlap mapping in terms of the new cutting.
- consolidate word::validated() into word::validate() and also allow
as short form for string::validate<word>(). Also less confusing than
having similarly named methods that essentially do the same thing.
- more consistent const access when iterating over strings
- add valid(char) for keyType and wordRe
- use allocator class to wrap the stream pointers instead of passing
them into ISstream, OSstream and using a dynamic cast to delete
then. This is especially important if we will have a bidirectional
stream (can't delete twice!).
STYLE:
- file stream constructors with std::string (C++11)
- for rewind, explicit about in|out direction. This is not currently
important, but avoids surprises with any future bidirectional access.
- combined string streams in StringStream.H header.
Similar to <sstream> include that has both input and output string
streams.
- STLpoint.H
- isoAdvection.C
- checkMesh/writeFields.C
STYLE: drop construct STLpoint(Istream&), since it doesn't make much sense
- No use case for reading via an OpenFOAM stream and tokenizer.
Should always be parsing ASCII or reading binary directly.
- disable automatically upgrading copyrights in files since changes to
not automatically imply a change in copyright. Eg, fixing a typo in
comments, or changing a variable from 'loopI' to 'loopi' etc.
- this shifts responsibility away from caller to the individual writers
for knowing which file formats are supported and which file ending is
appropriate. When the writer receives the output format request,
it can elect to downgrade or otherwise adjust it to what it can
actually manage (eg, legacy vs xml vs xml-append).
But currently still just with legacy format backends.
Adds overset discretisation to selected physics:
- diffusion : overLaplacianDyMFoam
- incompressible steady : overSimpleFoam
- incompressible transient : overPimpleDyMFoam
- compressible transient: overRhoPimpleDyMFoam
- two-phase VOF: overInterDyMFoam
The overset method chosen is a parallel, fully implicit implementation
whereby the interpolation (from donor to acceptor) is inserted as an
adapted discretisation on the donor cells, such that the resulting matrix
can be solved using the standard linear solvers.
Above solvers come with a set of tutorials, showing how to create and set-up
simple simulations from scratch.
- was generally somewhat fragile. The main problem stems from the fact
that several interfaces may be attached to a boundary. No trivial
means of solving this without too much work for a feature that is only
"nice-to-have".
- Remove the unused enums() method since it delivers wholly unreliable
results. It is not guaranteed to cover the full enumeration range,
but only the listed names.
- Remove the unused strings() method.
Duplicated functionality of the words(), but was never used.
- Change access of words() method from static to object.
Better code isolation. Permits the constructor to take over
as the single point of failure for bad input.
- Add values() method
- do not expose internal (HashTable) lookup since it makes it more
difficult to enforce constness and the implementation detail should
not be exposed. However leave toc() and sortedToc() for the interface.
STYLE: relocated NamedEnum under primitives (was containers)
- internal typedef as 'value_type' for some consistency with STL conventions
- less clutter and typing to use the default template parameter when
the key is 'word' anyhow.
- use EdgeMap instead of the longhand HashTable version where
appropriate
except turbulence and lagrangian which will also be updated shortly.
For example in the nonNewtonianIcoFoam offsetCylinder tutorial the viscosity
model coefficients may be specified in the corresponding "<type>Coeffs"
sub-dictionary:
transportModel CrossPowerLaw;
CrossPowerLawCoeffs
{
nu0 [0 2 -1 0 0 0 0] 0.01;
nuInf [0 2 -1 0 0 0 0] 10;
m [0 0 1 0 0 0 0] 0.4;
n [0 0 0 0 0 0 0] 3;
}
BirdCarreauCoeffs
{
nu0 [0 2 -1 0 0 0 0] 1e-06;
nuInf [0 2 -1 0 0 0 0] 1e-06;
k [0 0 1 0 0 0 0] 0;
n [0 0 0 0 0 0 0] 1;
}
which allows a quick change between models, or using the simpler
transportModel CrossPowerLaw;
nu0 [0 2 -1 0 0 0 0] 0.01;
nuInf [0 2 -1 0 0 0 0] 10;
m [0 0 1 0 0 0 0] 0.4;
n [0 0 0 0 0 0 0] 3;
if quick switching between models is not required.
To support this more convenient parameter specification the inconsistent
specification of seedSampleSet in the streamLine and wallBoundedStreamLine
functionObjects had to be corrected from
// Seeding method.
seedSampleSet uniform; //cloud; //triSurfaceMeshPointSet;
uniformCoeffs
{
type uniform;
axis x; //distance;
// Note: tracks slightly offset so as not to be on a face
start (-1.001 -0.05 0.0011);
end (-1.001 -0.05 1.0011);
nPoints 20;
}
to the simpler
// Seeding method.
seedSampleSet
{
type uniform;
axis x; //distance;
// Note: tracks slightly offset so as not to be on a face
start (-1.001 -0.05 0.0011);
end (-1.001 -0.05 1.0011);
nPoints 20;
}
which also support the "<type>Coeffs" form
// Seeding method.
seedSampleSet
{
type uniform;
uniformCoeffs
{
axis x; //distance;
// Note: tracks slightly offset so as not to be on a face
start (-1.001 -0.05 0.0011);
end (-1.001 -0.05 1.0011);
nPoints 20;
}
}
- just check WM_PROJECT_DIR instead.
- provide a fallback value when FOAM_EXT_LIBBIN might actually be needed.
Only strictly need FOAM_EXT_LIBBIN for scotch/metis decomposition, and
when these are actually supplied by ThirdParty.
All other ThirdParty dependencies are referenced by BOOST_ARCH_PATH etc.
Can therefore drop the FOAM_EXT_LIBBIN dependency for VTK-related
things, which do not use scotch/metis anyhow.
- the purpose is more explicit, without needing to check documentation
about what the bool parameter means.
STYLE: improve formatting of fileName documentation
- The code create a box with a (0,0,0) point.
The new definition is more logical and makes it very easy to grow
the bounding box to include new points. It also simplifies much of
the logic in the constructors.
- Use ROOTVGREAT instead of VGREAT for sizing greatBox and invertedBox.
Avoids some overflow issues reported by Mattijs (thus GREAT has been
used in treeBoundBox), but might still need further revision.
- Constructor for bounding box of a single point.
- add(boundBox), add(point) ...
-> Extend box to enclose the second box or point(s).
Eg,
bb.add(pt);
vs.
bb.min() = Foam::min(bb.min(), pt);
bb.max() = Foam::max(bb.max(), pt);
Also works with other bounding boxes.
Eg,
bb.add(bb2);
// OR
bb += bb2;
vs.
bb.min() = Foam::min(bb.min(), bb2.min());
bb.max() = Foam::max(bb.max(), bb2.max());
'+=' operator allows the reduction to be used in parallel
gather/scatter operations.
A global '+' operator is not currently needed.
Note: may be useful in the future to have a 'clear()' method
that resets to a zero-sized (inverted) box.
STYLE: make many bounding box constructors explicit
reduce()
- parallel reduction of min/max values.
Reduces coding for the callers.
Eg,
bb.reduce();
instead of the previous method:
reduce(bb.min(), minOp<point>());
reduce(bb.max(), maxOp<point>());
STYLE:
- use initializer list for creating static content
- use point::min/point::max when defining standard boxes
By default snappyHexMesh writes files relating to the hex-splitting process into
the polyMesh directory: cellLevel level0Edge pointLevel surfaceIndex
but by setting the noRefinement flag:
writeFlags
(
noRefinement
.
.
.
);
these optional files which are generally not needed are not written.
If you run the three stages of snappyHexMesh separately or run a dynamic mesh
solver supporting refinement and unrefinement these files are needed
and "noRefinement" should not be set.
unless the blockMeshDict is in the polyMesh directory or the "-noClean" option
is specified.
This avoids problems running snappyHexMesh without first clearing files from
polyMesh which interfere with the operation of snappyHexMesh.
e.g. in tutorials/heatTransfer/buoyantSimpleFoam/externalCoupledCavity/0/T
hot
{
type externalCoupledTemperature;
commsDir "${FOAM_CASE}/comms";
file "data";
initByExternal yes;
log true;
value uniform 307.75; // 34.6 degC
}
Previously both 'file' and 'fileName' were used inconsistently in different
classes and given that there is no confusion or ambiguity introduced by using
the simpler 'file' rather than 'fileName' this change simplifies the use and
maintenance of OpenFOAM.
- Could be related to interrupted builds.
So if there are any parts of the build that rely on an explicit
'wmakeLnInclude', make sure that the contents are properly updated.
--
ENH: improved feedback from top-level Allwmake
- Report which section (libraries, applications) is being built.
- Provide final summary of date, version, etc, which can be helpful
for later diagnosis or record keeping.
- The -log=XXX option for Allwmake now accepts a directory name
and automatically appends an appropriate log name.
Eg,
./Allwmake -log=logs/ ->> logs/log.linux64GccDPInt32Opt
The default name is built from the value of WM_OPTIONS.
--
BUG: shell not exiting properly in combination with -log option
- the use of 'tee' causes the shell to hang around.
Added an explicit exit to catch this.
--
- Detecting the '-k' (-non-stop) option at the top-level Allwmake, which
may improve robustness.
- Explicit continue-on-error for foamyMesh (as optional component)
- unify format of script messages for better readability
COMP: reduce warnings when building Pstream (old-style casts in openmpi)
- polyMesh constructor from cell shapes invoked 'removeFiles'.
This may or may not be what the caller wants or expects.
With the ParaView blockMesh viewer, this behaviour causes deletion of
all mesh data (points, faces, etc) when the viewer is refreshed.
Triggered even when just building the blockMesh topology.
- only a few places that construct a polyMesh from cell shapes
(mostly mesh conversion utilities).
Ensure that the file removal (if any) occurs in the application
and *not* as a side-effect of calling the polyMesh constructor.
--
blockMesh (application)
- The placement of the removeFiles seems to also remove freshly
generated sets (Bug or feature to remove sets?)
+-----------------------+---------------+------------------+
| Application | Constructor | removeFiles |
| | (patch info) | new / existing |
+-----------------------+---------------+------------------+
| blockMesh | dictionary | existing |
| ansysToFoam | names | new |
| cfx4ToFoam | dictionary | new |
| fluentMeshToFoam | names | new |
| gambitToFoam | dictionary | new |
| gmshToFoam | names | new |
| ideasUnvToFoam | names | new |
| kivaToFoam | dictionary | new |
| mshToFoam | names | new |
| netgenNeutralToFoam | names | new |
| plot3dToFoam | names | new |
| tetgenToFoam | names | new |
| vtkUnstructuredToFoam | names | new |
+-----------------------+---------------+------------------+
Pstream: added maxCommsSize setting to do (unstructured) parallel transfers in blocks.
Tested:
- with maxCommsSize 0 produces exactly same result as plus.develop
- compiles with label64
- with maxCommsSize e.g. 3 produces exactly same result as plus.develop
- with maxCommsSize=0 exactly the same messages (with Pstream::debug = 1) as plus.develop
See merge request !85
cellZones and pointZones can now be created in one action without the
need to first create a cellSet or pointSet and converting that to the
corresponding zone, e.g.
actions
(
// Example: create cellZone from a box region
{
name c0;
type cellZoneSet;
action new;
source boxToCell;
sourceInfo
{
box (0.04 0 0)(0.06 100 100);
}
}
);
- only occurs in combination with distributedTriSurfaceMesh in snappy.
- workaround similar to that previously used for surfaceRedistributePar
(issue #60).
Minor adjustment of incompressible motorBike tutorial to detect use of
distributedTriSurfaceMesh.
- there was a slight mix of MUST_READ and MUST_READ_IF_MODIFIED
but with no obvious code to handle runtime modified values
of the decomposition, or how this works with alternative
dictionaries.
On 64-bit systems, the system installations of boost, cgal are under
lib64/. The behaviour for a ThirdParty build is mostly lib/ but this
can also be changing.
Boost 1_62_0 and older build into 'lib/'.
CGAL-4.9 builds into 'lib64/', older versions into 'lib/'.
Future-proof things by using lib$WM_COMPILER_LIB_ARCH for boost and
cgal build rules, and forcing these as build targets in the ThirdParty
makeCGAL as well.
--
STYLE: check for boost/version.hpp, CGAL/version.h instead their directories
- Cleanup/centralize handling of -decomposeParDict by relocating
common code into argList. Ensures that all processes receive
identical information about the -decomposeParDict opton.
- Only use alternative decomposeParDict for simpleFoam/motorBike
tutorial so that this will be included in the test loop for snappy.
- Added Mattijs' fix for surfaceRedistributePar.
- Place common code under OSspecific.
By including "endian.H", either one of WM_BIG_ENDIAN or WM_LITTLE_ENDIAN
will be defined.
Provides inline 32-bit and 64-bit byte swap routines that can be
used/re-used elsewhere.
The inplace memory swaps currently used by the VTK output are left for
the moment pending further cleanup of that code.
For example, to mesh a sphere with a single block the geometry is defined in the
blockMeshDict as a searchableSurface:
geometry
{
sphere
{
type searchableSphere;
centre (0 0 0);
radius 1;
}
}
The vertices, block topology and curved edges are defined in the usual
way, for example
v 0.5773502;
mv -0.5773502;
a 0.7071067;
ma -0.7071067;
vertices
(
($mv $mv $mv)
( $v $mv $mv)
( $v $v $mv)
($mv $v $mv)
($mv $mv $v)
( $v $mv $v)
( $v $v $v)
($mv $v $v)
);
blocks
(
hex (0 1 2 3 4 5 6 7) (10 10 10) simpleGrading (1 1 1)
);
edges
(
arc 0 1 (0 $ma $ma)
arc 2 3 (0 $a $ma)
arc 6 7 (0 $a $a)
arc 4 5 (0 $ma $a)
arc 0 3 ($ma 0 $ma)
arc 1 2 ($a 0 $ma)
arc 5 6 ($a 0 $a)
arc 4 7 ($ma 0 $a)
arc 0 4 ($ma $ma 0)
arc 1 5 ($a $ma 0)
arc 2 6 ($a $a 0)
arc 3 7 ($ma $a 0)
);
which will produce a mesh in which the block edges conform to the sphere
but the faces of the block lie somewhere between the original cube and
the spherical surface which is a consequence of the edge-based
transfinite interpolation.
Now the projection of the block faces to the geometry specified above
can also be specified:
faces
(
project (0 4 7 3) sphere
project (2 6 5 1) sphere
project (1 5 4 0) sphere
project (3 7 6 2) sphere
project (0 3 2 1) sphere
project (4 5 6 7) sphere
);
which produces a mesh that actually conforms to the sphere.
See OpenFOAM-dev/tutorials/mesh/blockMesh/sphere
This functionality is experimental and will undergo further development
and generalization in the future to support more complex surfaces,
feature edge specification and extraction etc. Please get involved if
you would like to see blockMesh become a more flexible block-structured
mesher.
Henry G. Weller, CFD Direct.
blockMesh -help
Usage: blockMesh [OPTIONS]
options:
-blockTopology write block edges and centres as .obj files
-case <dir> specify alternate case directory, default is the cwd
-dict <file> specify alternative dictionary for the blockMesh description
-noFunctionObjects
do not execute functionObjects
-region <name> specify alternative mesh region
-srcDoc display source code in browser
-doc display application documentation in browser
-help print the usage
Block description
For a given block, the correspondence between the ordering of
vertex labels and face labels is shown below.
For vertex numbering in the sequence 0 to 7 (block, centre):
faces 0 (f0) and 1 are left and right, respectively;
faces 2 and 3 are bottom and top;
and faces 4 and 5 are front the back:
4 ---- 5
f3 |\ |\ f5
| | 7 ---- 6 \
| 0 |--- 1 | \
| \| \| f4
f2 3 ---- 2
f0 ----- f1
Using: OpenFOAM-dev (see www.OpenFOAM.org)
Build: dev-dc59c63351e7
- Allows passing of additional information (per-face zone ids) or possibly
other things, while reducing the number of arguments to pass.
- In sampledTriSurfaceMesh, preserve the region information that was
read in, passing it onwards via the UnsortedMeshSurface content.
The Nastran surface writer is currently the only writer making use
of this per-face zone information.
Passing it through as a PSHELL attribute, which should retain the
distinction for parts. (issue #204)